| IWILLGETGOD vs Reina | 19–5 | 79.17% |
| IWILLGETGOD vs King | 14–9 | 60.87% |
| IWILLGETGOD vs Jin | 16–5 | 76.19% |
| IWILLGETGOD vs Kazuya | 16–3 | 84.21% |
| IWILLGETGOD vs Paul | 11–5 | 68.75% |
| IWILLGETGOD vs Xiaoyu | 11–4 | 73.33% |
| IWILLGETGOD vs Jun | 14–1 | 93.33% |
| IWILLGETGOD vs Heihachi | 13–2 | 86.67% |
| IWILLGETGOD vs Law | 12–2 | 85.71% |
| IWILLGETGOD vs Azucena | 10–3 | 76.92% |
| IWILLGETGOD vs Yoshimitsu | 11–1 | 91.67% |
| IWILLGETGOD vs Steve | 9–3 | 75.00% |
| IWILLGETGOD vs Armor King | 5–7 | 41.67% |
| IWILLGETGOD vs Bryan | 5–4 | 55.56% |
| IWILLGETGOD vs Devil Jin | 6–3 | 66.67% |
| IWILLGETGOD vs Hwoarang | 5–3 | 62.50% |
| IWILLGETGOD vs Asuka | 4–4 | 50.00% |
| IWILLGETGOD vs Dragunov | 7–1 | 87.50% |
| IWILLGETGOD vs Lars | 7–1 | 87.50% |
| IWILLGETGOD vs Eddy | 6–2 | 75.00% |
| IWILLGETGOD vs Lidia | 8–0 | 100.00% |
| IWILLGETGOD vs Nina | 5–2 | 71.43% |
| IWILLGETGOD vs Fahkumram | 5–2 | 71.43% |
| IWILLGETGOD vs Feng | 6–0 | 100.00% |
| IWILLGETGOD vs Anna | 5–1 | 83.33% |
| IWILLGETGOD vs Lili | 5–0 | 100.00% |
| IWILLGETGOD vs Leo | 5–0 | 100.00% |
| IWILLGETGOD vs Jack-8 | 4–0 | 100.00% |
| IWILLGETGOD vs Kuma | 2–2 | 50.00% |
| IWILLGETGOD vs Victor | 2–2 | 50.00% |
| IWILLGETGOD vs Clive | 4–0 | 100.00% |
| IWILLGETGOD vs Alisa | 0–3 | 0.00% |
| IWILLGETGOD vs Lee | 3–0 | 100.00% |
| IWILLGETGOD vs Zafina | 3–0 | 100.00% |
| IWILLGETGOD vs Claudio | 0–2 | 0.00% |
| IWILLGETGOD vs Shaheen | 1–1 | 50.00% |
| IWILLGETGOD vs Raven | 2–0 | 100.00% |
| IWILLGETGOD vs Panda | 1–0 | 100.00% |
| IWILLGETGOD vs Leroy | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.