| N1TERYDER26 vs Bryan | 45–13 | 77.59% |
| N1TERYDER26 vs King | 32–16 | 66.67% |
| N1TERYDER26 vs Jin | 25–19 | 56.82% |
| N1TERYDER26 vs Kazuya | 26–13 | 66.67% |
| N1TERYDER26 vs Asuka | 20–13 | 60.61% |
| N1TERYDER26 vs Law | 17–11 | 60.71% |
| N1TERYDER26 vs Lee | 17–11 | 60.71% |
| N1TERYDER26 vs Reina | 17–11 | 60.71% |
| N1TERYDER26 vs Steve | 15–8 | 65.22% |
| N1TERYDER26 vs Jun | 17–6 | 73.91% |
| N1TERYDER26 vs Hwoarang | 8–13 | 38.10% |
| N1TERYDER26 vs Azucena | 12–9 | 57.14% |
| N1TERYDER26 vs Eddy | 14–6 | 70.00% |
| N1TERYDER26 vs Paul | 15–4 | 78.95% |
| N1TERYDER26 vs Jack-8 | 10–9 | 52.63% |
| N1TERYDER26 vs Devil Jin | 11–7 | 61.11% |
| N1TERYDER26 vs Lili | 10–8 | 55.56% |
| N1TERYDER26 vs Dragunov | 10–8 | 55.56% |
| N1TERYDER26 vs Leo | 5–11 | 31.25% |
| N1TERYDER26 vs Feng | 11–4 | 73.33% |
| N1TERYDER26 vs Yoshimitsu | 5–9 | 35.71% |
| N1TERYDER26 vs Nina | 6–8 | 42.86% |
| N1TERYDER26 vs Xiaoyu | 3–9 | 25.00% |
| N1TERYDER26 vs Claudio | 6–5 | 54.55% |
| N1TERYDER26 vs Victor | 3–8 | 27.27% |
| N1TERYDER26 vs Heihachi | 6–5 | 54.55% |
| N1TERYDER26 vs Lars | 5–5 | 50.00% |
| N1TERYDER26 vs Raven | 5–5 | 50.00% |
| N1TERYDER26 vs Anna | 5–5 | 50.00% |
| N1TERYDER26 vs Shaheen | 2–7 | 22.22% |
| N1TERYDER26 vs Panda | 5–1 | 83.33% |
| N1TERYDER26 vs Leroy | 4–2 | 66.67% |
| N1TERYDER26 vs Clive | 4–2 | 66.67% |
| N1TERYDER26 vs Lidia | 1–4 | 20.00% |
| N1TERYDER26 vs Zafina | 2–2 | 50.00% |
| N1TERYDER26 vs Miary Zo | 2–2 | 50.00% |
| N1TERYDER26 vs Alisa | 2–1 | 66.67% |
| N1TERYDER26 vs Kuma | 2–0 | 100.00% |
| N1TERYDER26 vs Fahkumram | 2–0 | 100.00% |
| N1TERYDER26 vs Armor King | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.