| DiegMishima vs Hwoarang | 33–23 | 58.93% |
| DiegMishima vs King | 35–14 | 71.43% |
| DiegMishima vs Kazuya | 23–16 | 58.97% |
| DiegMishima vs Jin | 19–18 | 51.35% |
| DiegMishima vs Steve | 21–13 | 61.76% |
| DiegMishima vs Law | 21–12 | 63.64% |
| DiegMishima vs Yoshimitsu | 12–16 | 42.86% |
| DiegMishima vs Eddy | 20–8 | 71.43% |
| DiegMishima vs Dragunov | 18–9 | 66.67% |
| DiegMishima vs Lili | 20–5 | 80.00% |
| DiegMishima vs Jun | 17–8 | 68.00% |
| DiegMishima vs Victor | 13–11 | 54.17% |
| DiegMishima vs Reina | 14–9 | 60.87% |
| DiegMishima vs Lars | 7–14 | 33.33% |
| DiegMishima vs Nina | 10–10 | 50.00% |
| DiegMishima vs Lee | 11–9 | 55.00% |
| DiegMishima vs Bryan | 11–5 | 68.75% |
| DiegMishima vs Paul | 8–7 | 53.33% |
| DiegMishima vs Devil Jin | 6–8 | 42.86% |
| DiegMishima vs Alisa | 4–9 | 30.77% |
| DiegMishima vs Zafina | 8–3 | 72.73% |
| DiegMishima vs Heihachi | 4–7 | 36.36% |
| DiegMishima vs Asuka | 8–2 | 80.00% |
| DiegMishima vs Shaheen | 5–5 | 50.00% |
| DiegMishima vs Lidia | 5–3 | 62.50% |
| DiegMishima vs Armor King | 4–4 | 50.00% |
| DiegMishima vs Xiaoyu | 6–1 | 85.71% |
| DiegMishima vs Jack-8 | 4–1 | 80.00% |
| DiegMishima vs Leo | 1–4 | 20.00% |
| DiegMishima vs Kuma | 3–2 | 60.00% |
| DiegMishima vs Azucena | 4–1 | 80.00% |
| DiegMishima vs Raven | 5–0 | 100.00% |
| DiegMishima vs Claudio | 1–3 | 25.00% |
| DiegMishima vs Leroy | 4–0 | 100.00% |
| DiegMishima vs Panda | 0–3 | 0.00% |
| DiegMishima vs Clive | 1–2 | 33.33% |
| DiegMishima vs Feng | 2–0 | 100.00% |
| DiegMishima vs Anna | 0–2 | 0.00% |
| DiegMishima vs Fahkumram | 0–2 | 0.00% |
| DiegMishima vs Miary Zo | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.