| Big coolin vs Kazuya | 112–113 | 49.78% |
| Big coolin vs Bryan | 101–105 | 49.03% |
| Big coolin vs Jin | 85–107 | 44.27% |
| Big coolin vs Reina | 111–76 | 59.36% |
| Big coolin vs King | 98–75 | 56.65% |
| Big coolin vs Steve | 69–93 | 42.59% |
| Big coolin vs Dragunov | 60–68 | 46.88% |
| Big coolin vs Heihachi | 70–58 | 54.69% |
| Big coolin vs Law | 54–70 | 43.55% |
| Big coolin vs Eddy | 45–77 | 36.89% |
| Big coolin vs Hwoarang | 43–64 | 40.19% |
| Big coolin vs Azucena | 45–55 | 45.00% |
| Big coolin vs Lee | 42–53 | 44.21% |
| Big coolin vs Lili | 43–48 | 47.25% |
| Big coolin vs Jun | 42–44 | 48.84% |
| Big coolin vs Paul | 28–52 | 35.00% |
| Big coolin vs Lars | 33–41 | 44.59% |
| Big coolin vs Asuka | 39–34 | 53.42% |
| Big coolin vs Nina | 26–37 | 41.27% |
| Big coolin vs Lidia | 32–31 | 50.79% |
| Big coolin vs Yoshimitsu | 34–27 | 55.74% |
| Big coolin vs Victor | 21–40 | 34.43% |
| Big coolin vs Devil Jin | 26–33 | 44.07% |
| Big coolin vs Armor King | 29–28 | 50.88% |
| Big coolin vs Clive | 28–27 | 50.91% |
| Big coolin vs Leo | 18–36 | 33.33% |
| Big coolin vs Leroy | 26–28 | 48.15% |
| Big coolin vs Xiaoyu | 21–27 | 43.75% |
| Big coolin vs Claudio | 20–26 | 43.48% |
| Big coolin vs Fahkumram | 22–24 | 47.83% |
| Big coolin vs Feng | 18–27 | 40.00% |
| Big coolin vs Anna | 20–25 | 44.44% |
| Big coolin vs Alisa | 18–25 | 41.86% |
| Big coolin vs Raven | 19–24 | 44.19% |
| Big coolin vs Miary Zo | 23–18 | 56.10% |
| Big coolin vs Kuma | 13–17 | 43.33% |
| Big coolin vs Jack-8 | 13–16 | 44.83% |
| Big coolin vs Zafina | 11–15 | 42.31% |
| Big coolin vs Shaheen | 11–4 | 73.33% |
| Big coolin vs Panda | 8–5 | 61.54% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.