| Caponiidae vs Heihachi | 14–20 | 41.18% |
| Caponiidae vs Kazuya | 14–13 | 51.85% |
| Caponiidae vs Reina | 11–14 | 44.00% |
| Caponiidae vs King | 10–12 | 45.45% |
| Caponiidae vs Law | 10–10 | 50.00% |
| Caponiidae vs Hwoarang | 8–9 | 47.06% |
| Caponiidae vs Dragunov | 6–10 | 37.50% |
| Caponiidae vs Jin | 5–9 | 35.71% |
| Caponiidae vs Paul | 4–9 | 30.77% |
| Caponiidae vs Yoshimitsu | 9–4 | 69.23% |
| Caponiidae vs Steve | 5–8 | 38.46% |
| Caponiidae vs Eddy | 10–3 | 76.92% |
| Caponiidae vs Bryan | 7–5 | 58.33% |
| Caponiidae vs Jun | 5–7 | 41.67% |
| Caponiidae vs Clive | 4–6 | 40.00% |
| Caponiidae vs Lili | 5–4 | 55.56% |
| Caponiidae vs Nina | 5–4 | 55.56% |
| Caponiidae vs Kuma | 4–4 | 50.00% |
| Caponiidae vs Victor | 1–7 | 12.50% |
| Caponiidae vs Devil Jin | 5–2 | 71.43% |
| Caponiidae vs Lars | 1–6 | 14.29% |
| Caponiidae vs Alisa | 1–6 | 14.29% |
| Caponiidae vs Azucena | 4–3 | 57.14% |
| Caponiidae vs Xiaoyu | 4–2 | 66.67% |
| Caponiidae vs Feng | 1–4 | 20.00% |
| Caponiidae vs Asuka | 2–2 | 50.00% |
| Caponiidae vs Lee | 2–2 | 50.00% |
| Caponiidae vs Leroy | 0–4 | 0.00% |
| Caponiidae vs Lidia | 1–3 | 25.00% |
| Caponiidae vs Claudio | 2–1 | 66.67% |
| Caponiidae vs Panda | 0–3 | 0.00% |
| Caponiidae vs Leo | 2–0 | 100.00% |
| Caponiidae vs Zafina | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.