| Smooth baby vs Xiaoyu | 6–4 | 60.00% |
| Smooth baby vs Eddy | 4–3 | 57.14% |
| Smooth baby vs Victor | 2–4 | 33.33% |
| Smooth baby vs Hwoarang | 1–2 | 33.33% |
| Smooth baby vs Asuka | 2–1 | 66.67% |
| Smooth baby vs Lee | 2–1 | 66.67% |
| Smooth baby vs Reina | 3–0 | 100.00% |
| Smooth baby vs King | 2–0 | 100.00% |
| Smooth baby vs Yoshimitsu | 2–0 | 100.00% |
| Smooth baby vs Bryan | 0–2 | 0.00% |
| Smooth baby vs Jack-8 | 1–1 | 50.00% |
| Smooth baby vs Feng | 0–2 | 0.00% |
| Smooth baby vs Leo | 2–0 | 100.00% |
| Smooth baby vs Alisa | 2–0 | 100.00% |
| Smooth baby vs Nina | 1–1 | 50.00% |
| Smooth baby vs Law | 1–0 | 100.00% |
| Smooth baby vs Lars | 1–0 | 100.00% |
| Smooth baby vs Claudio | 1–0 | 100.00% |
| Smooth baby vs Azucena | 1–0 | 100.00% |
| Smooth baby vs Clive | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.