| aisonKay94 vs Kazuya | 94–102 | 47.96% |
| aisonKay94 vs Bryan | 56–84 | 40.00% |
| aisonKay94 vs Steve | 68–69 | 49.64% |
| aisonKay94 vs King | 54–58 | 48.21% |
| aisonKay94 vs Dragunov | 54–53 | 50.47% |
| aisonKay94 vs Law | 47–52 | 47.47% |
| aisonKay94 vs Jin | 35–55 | 38.89% |
| aisonKay94 vs Hwoarang | 42–46 | 47.73% |
| aisonKay94 vs Fahkumram | 41–42 | 49.40% |
| aisonKay94 vs Heihachi | 33–42 | 44.00% |
| aisonKay94 vs Paul | 26–46 | 36.11% |
| aisonKay94 vs Lee | 32–36 | 47.06% |
| aisonKay94 vs Xiaoyu | 32–24 | 57.14% |
| aisonKay94 vs Armor King | 19–35 | 35.19% |
| aisonKay94 vs Reina | 21–31 | 40.38% |
| aisonKay94 vs Yoshimitsu | 19–31 | 38.00% |
| aisonKay94 vs Lili | 18–32 | 36.00% |
| aisonKay94 vs Azucena | 27–20 | 57.45% |
| aisonKay94 vs Feng | 21–21 | 50.00% |
| aisonKay94 vs Devil Jin | 18–21 | 46.15% |
| aisonKay94 vs Leo | 15–21 | 41.67% |
| aisonKay94 vs Asuka | 17–16 | 51.52% |
| aisonKay94 vs Nina | 17–16 | 51.52% |
| aisonKay94 vs Jun | 11–22 | 33.33% |
| aisonKay94 vs Kuma | 26–6 | 81.25% |
| aisonKay94 vs Jack-8 | 10–18 | 35.71% |
| aisonKay94 vs Victor | 12–16 | 42.86% |
| aisonKay94 vs Raven | 14–13 | 51.85% |
| aisonKay94 vs Eddy | 12–15 | 44.44% |
| aisonKay94 vs Lars | 7–19 | 26.92% |
| aisonKay94 vs Anna | 15–11 | 57.69% |
| aisonKay94 vs Lidia | 9–14 | 39.13% |
| aisonKay94 vs Miary Zo | 10–11 | 47.62% |
| aisonKay94 vs Leroy | 8–11 | 42.11% |
| aisonKay94 vs Claudio | 9–9 | 50.00% |
| aisonKay94 vs Clive | 6–10 | 37.50% |
| aisonKay94 vs Zafina | 7–8 | 46.67% |
| aisonKay94 vs Alisa | 5–8 | 38.46% |
| aisonKay94 vs Panda | 5–8 | 38.46% |
| aisonKay94 vs Shaheen | 8–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.