| GOJARANI3 vs Kazuya | 180–183 | 49.59% |
| GOJARANI3 vs Bryan | 153–155 | 49.68% |
| GOJARANI3 vs Paul | 157–147 | 51.64% |
| GOJARANI3 vs Dragunov | 138–154 | 47.26% |
| GOJARANI3 vs Hwoarang | 147–135 | 52.13% |
| GOJARANI3 vs Armor King | 124–156 | 44.29% |
| GOJARANI3 vs Jin | 125–154 | 44.80% |
| GOJARANI3 vs King | 127–139 | 47.74% |
| GOJARANI3 vs Fahkumram | 104–134 | 43.70% |
| GOJARANI3 vs Asuka | 113–116 | 49.34% |
| GOJARANI3 vs Heihachi | 98–116–1 | 45.79% |
| GOJARANI3 vs Law | 88–119 | 42.51% |
| GOJARANI3 vs Steve | 94–100 | 48.45% |
| GOJARANI3 vs Lili | 85–108 | 44.04% |
| GOJARANI3 vs Reina | 83–100 | 45.36% |
| GOJARANI3 vs Miary Zo | 80–92 | 46.51% |
| GOJARANI3 vs Xiaoyu | 74–79 | 48.37% |
| GOJARANI3 vs Devil Jin | 60–91 | 39.74% |
| GOJARANI3 vs Lee | 71–76 | 48.30% |
| GOJARANI3 vs Anna | 76–67 | 53.15% |
| GOJARANI3 vs Jun | 72–70 | 50.70% |
| GOJARANI3 vs Lars | 54–81 | 40.00% |
| GOJARANI3 vs Victor | 60–73 | 45.11% |
| GOJARANI3 vs Nina | 48–74 | 39.34% |
| GOJARANI3 vs Leo | 49–69 | 41.53% |
| GOJARANI3 vs Yoshimitsu | 47–66 | 41.59% |
| GOJARANI3 vs Alisa | 52–59 | 46.85% |
| GOJARANI3 vs Azucena | 54–57 | 48.65% |
| GOJARANI3 vs Claudio | 44–64 | 40.74% |
| GOJARANI3 vs Feng | 43–63 | 40.57% |
| GOJARANI3 vs Leroy | 42–64 | 39.62% |
| GOJARANI3 vs Clive | 46–59 | 43.81% |
| GOJARANI3 vs Jack-8 | 43–58 | 42.57% |
| GOJARANI3 vs Lidia | 42–56 | 42.86% |
| GOJARANI3 vs Eddy | 42–34 | 55.26% |
| GOJARANI3 vs Shaheen | 27–38 | 41.54% |
| GOJARANI3 vs Zafina | 29–31 | 48.33% |
| GOJARANI3 vs Raven | 15–32 | 31.91% |
| GOJARANI3 vs Panda | 12–18 | 40.00% |
| GOJARANI3 vs Kuma | 7–16 | 30.43% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.