| KARABERIS vs Jin | 164–232 | 41.41% |
| KARABERIS vs Kazuya | 112–180 | 38.36% |
| KARABERIS vs Law | 116–163 | 41.58% |
| KARABERIS vs King | 101–175 | 36.59% |
| KARABERIS vs Hwoarang | 111–124 | 47.23% |
| KARABERIS vs Steve | 96–114 | 45.71% |
| KARABERIS vs Bryan | 70–121 | 36.65% |
| KARABERIS vs Heihachi | 60–107 | 35.93% |
| KARABERIS vs Reina | 67–80 | 45.58% |
| KARABERIS vs Lili | 51–72 | 41.46% |
| KARABERIS vs Dragunov | 58–54 | 51.79% |
| KARABERIS vs Victor | 44–66 | 40.00% |
| KARABERIS vs Yoshimitsu | 46–59 | 43.81% |
| KARABERIS vs Clive | 47–58 | 44.76% |
| KARABERIS vs Paul | 42–59 | 41.58% |
| KARABERIS vs Jun | 46–55 | 45.54% |
| KARABERIS vs Eddy | 29–67 | 30.21% |
| KARABERIS vs Nina | 43–51 | 45.74% |
| KARABERIS vs Devil Jin | 31–49 | 38.75% |
| KARABERIS vs Feng | 30–42 | 41.67% |
| KARABERIS vs Asuka | 28–38 | 42.42% |
| KARABERIS vs Lars | 26–40 | 39.39% |
| KARABERIS vs Anna | 32–34 | 48.48% |
| KARABERIS vs Alisa | 23–41 | 35.94% |
| KARABERIS vs Azucena | 35–29 | 54.69% |
| KARABERIS vs Armor King | 22–38 | 36.67% |
| KARABERIS vs Lee | 19–38 | 33.33% |
| KARABERIS vs Fahkumram | 29–28 | 50.88% |
| KARABERIS vs Xiaoyu | 23–32 | 41.82% |
| KARABERIS vs Jack-8 | 20–34 | 37.04% |
| KARABERIS vs Raven | 25–20 | 55.56% |
| KARABERIS vs Lidia | 19–26 | 42.22% |
| KARABERIS vs Leroy | 20–19 | 51.28% |
| KARABERIS vs Claudio | 14–24 | 36.84% |
| KARABERIS vs Leo | 16–16 | 50.00% |
| KARABERIS vs Miary Zo | 15–14 | 51.72% |
| KARABERIS vs Zafina | 11–13 | 45.83% |
| KARABERIS vs Kuma | 7–13 | 35.00% |
| KARABERIS vs Panda | 1–7 | 12.50% |
| KARABERIS vs Shaheen | 3–3 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.