| PCvstheworld vs Hwoarang | 49–49 | 50.00% |
| PCvstheworld vs Law | 52–33 | 61.18% |
| PCvstheworld vs Reina | 55–29 | 65.48% |
| PCvstheworld vs King | 44–38 | 53.66% |
| PCvstheworld vs Lili | 52–26 | 66.67% |
| PCvstheworld vs Jin | 46–30 | 60.53% |
| PCvstheworld vs Steve | 42–33 | 56.00% |
| PCvstheworld vs Kazuya | 39–35 | 52.70% |
| PCvstheworld vs Yoshimitsu | 27–43 | 38.57% |
| PCvstheworld vs Bryan | 33–34 | 49.25% |
| PCvstheworld vs Lars | 23–39 | 37.10% |
| PCvstheworld vs Paul | 36–24 | 60.00% |
| PCvstheworld vs Lee | 33–21 | 61.11% |
| PCvstheworld vs Xiaoyu | 20–33 | 37.74% |
| PCvstheworld vs Raven | 29–21 | 58.00% |
| PCvstheworld vs Dragunov | 26–22 | 54.17% |
| PCvstheworld vs Victor | 30–17 | 63.83% |
| PCvstheworld vs Feng | 17–24 | 41.46% |
| PCvstheworld vs Asuka | 17–21 | 44.74% |
| PCvstheworld vs Azucena | 24–14 | 63.16% |
| PCvstheworld vs Devil Jin | 14–18 | 43.75% |
| PCvstheworld vs Eddy | 12–20 | 37.50% |
| PCvstheworld vs Leo | 17–13 | 56.67% |
| PCvstheworld vs Jun | 19–11 | 63.33% |
| PCvstheworld vs Alisa | 13–16 | 44.83% |
| PCvstheworld vs Jack-8 | 11–17 | 39.29% |
| PCvstheworld vs Leroy | 9–17 | 34.62% |
| PCvstheworld vs Zafina | 6–19 | 24.00% |
| PCvstheworld vs Lidia | 17–8 | 68.00% |
| PCvstheworld vs Nina | 6–17 | 26.09% |
| PCvstheworld vs Claudio | 10–8 | 55.56% |
| PCvstheworld vs Heihachi | 8–10 | 44.44% |
| PCvstheworld vs Shaheen | 12–4 | 75.00% |
| PCvstheworld vs Anna | 4–7 | 36.36% |
| PCvstheworld vs Panda | 2–8 | 20.00% |
| PCvstheworld vs Fahkumram | 6–3 | 66.67% |
| PCvstheworld vs Kuma | 2–5 | 28.57% |
| PCvstheworld vs Armor King | 2–5 | 28.57% |
| PCvstheworld vs Clive | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.