| Projectkenzo vs King | 45–40 | 52.94% |
| Projectkenzo vs Jin | 25–39 | 39.06% |
| Projectkenzo vs Steve | 27–36 | 42.86% |
| Projectkenzo vs Kazuya | 23–38 | 37.70% |
| Projectkenzo vs Law | 28–27 | 50.91% |
| Projectkenzo vs Reina | 24–21 | 53.33% |
| Projectkenzo vs Jun | 21–20 | 51.22% |
| Projectkenzo vs Asuka | 22–17 | 56.41% |
| Projectkenzo vs Dragunov | 16–23 | 41.03% |
| Projectkenzo vs Lee | 18–21 | 46.15% |
| Projectkenzo vs Hwoarang | 20–17 | 54.05% |
| Projectkenzo vs Bryan | 19–18 | 51.35% |
| Projectkenzo vs Victor | 18–18 | 50.00% |
| Projectkenzo vs Yoshimitsu | 14–18 | 43.75% |
| Projectkenzo vs Lili | 15–16 | 48.39% |
| Projectkenzo vs Lars | 11–19 | 36.67% |
| Projectkenzo vs Azucena | 17–13 | 56.67% |
| Projectkenzo vs Alisa | 11–17 | 39.29% |
| Projectkenzo vs Devil Jin | 13–14 | 48.15% |
| Projectkenzo vs Nina | 15–11 | 57.69% |
| Projectkenzo vs Eddy | 14–11 | 56.00% |
| Projectkenzo vs Jack-8 | 5–19 | 20.83% |
| Projectkenzo vs Fahkumram | 6–18 | 25.00% |
| Projectkenzo vs Leo | 16–7 | 69.57% |
| Projectkenzo vs Feng | 8–12 | 40.00% |
| Projectkenzo vs Heihachi | 8–12 | 40.00% |
| Projectkenzo vs Paul | 7–12 | 36.84% |
| Projectkenzo vs Lidia | 10–9 | 52.63% |
| Projectkenzo vs Leroy | 8–9 | 47.06% |
| Projectkenzo vs Xiaoyu | 6–6 | 50.00% |
| Projectkenzo vs Zafina | 4–7 | 36.36% |
| Projectkenzo vs Raven | 4–5 | 44.44% |
| Projectkenzo vs Claudio | 3–5 | 37.50% |
| Projectkenzo vs Clive | 5–3 | 62.50% |
| Projectkenzo vs Kuma | 4–3 | 57.14% |
| Projectkenzo vs Panda | 1–4 | 20.00% |
| Projectkenzo vs Armor King | 1–4 | 20.00% |
| Projectkenzo vs Anna | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.