| EXC|Ronin vs Jin | 181–160 | 53.08% |
| EXC|Ronin vs Kazuya | 122–143 | 46.04% |
| EXC|Ronin vs Dragunov | 88–151 | 36.82% |
| EXC|Ronin vs Bryan | 96–124 | 43.64% |
| EXC|Ronin vs King | 111–90 | 55.22% |
| EXC|Ronin vs Heihachi | 68–86 | 44.16% |
| EXC|Ronin vs Hwoarang | 63–88 | 41.72% |
| EXC|Ronin vs Reina | 63–81 | 43.75% |
| EXC|Ronin vs Victor | 76–57 | 57.14% |
| EXC|Ronin vs Yoshimitsu | 58–63 | 47.93% |
| EXC|Ronin vs Steve | 57–57 | 50.00% |
| EXC|Ronin vs Law | 49–58 | 45.79% |
| EXC|Ronin vs Lili | 33–71 | 31.73% |
| EXC|Ronin vs Armor King | 44–60 | 42.31% |
| EXC|Ronin vs Devil Jin | 42–59 | 41.58% |
| EXC|Ronin vs Azucena | 48–49 | 49.48% |
| EXC|Ronin vs Lars | 44–42 | 51.16% |
| EXC|Ronin vs Paul | 36–48 | 42.86% |
| EXC|Ronin vs Jun | 37–43 | 46.25% |
| EXC|Ronin vs Lidia | 39–36 | 52.00% |
| EXC|Ronin vs Lee | 31–43 | 41.89% |
| EXC|Ronin vs Clive | 31–39 | 44.29% |
| EXC|Ronin vs Feng | 27–38 | 41.54% |
| EXC|Ronin vs Claudio | 31–31 | 50.00% |
| EXC|Ronin vs Alisa | 17–43 | 28.33% |
| EXC|Ronin vs Leroy | 28–32 | 46.67% |
| EXC|Ronin vs Xiaoyu | 27–32 | 45.76% |
| EXC|Ronin vs Nina | 19–33 | 36.54% |
| EXC|Ronin vs Eddy | 22–29 | 43.14% |
| EXC|Ronin vs Leo | 33–17 | 66.00% |
| EXC|Ronin vs Asuka | 19–30 | 38.78% |
| EXC|Ronin vs Jack-8 | 17–20 | 45.95% |
| EXC|Ronin vs Fahkumram | 14–23 | 37.84% |
| EXC|Ronin vs Anna | 13–21 | 38.24% |
| EXC|Ronin vs Shaheen | 21–12 | 63.64% |
| EXC|Ronin vs Zafina | 10–20 | 33.33% |
| EXC|Ronin vs Raven | 5–21 | 19.23% |
| EXC|Ronin vs Miary Zo | 7–3 | 70.00% |
| EXC|Ronin vs Panda | 1–7 | 12.50% |
| EXC|Ronin vs Kuma | 1–5 | 16.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.