| Dean Bradley vs Jin | 184–144 | 56.10% |
| Dean Bradley vs King | 208–89 | 70.03% |
| Dean Bradley vs Kazuya | 159–92 | 63.35% |
| Dean Bradley vs Dragunov | 134–81 | 62.33% |
| Dean Bradley vs Hwoarang | 123–74 | 62.44% |
| Dean Bradley vs Bryan | 116–68 | 63.04% |
| Dean Bradley vs Devil Jin | 86–81 | 51.50% |
| Dean Bradley vs Armor King | 92–53 | 63.45% |
| Dean Bradley vs Victor | 81–63 | 56.25% |
| Dean Bradley vs Law | 86–57 | 60.14% |
| Dean Bradley vs Reina | 87–43 | 66.92% |
| Dean Bradley vs Yoshimitsu | 56–72 | 43.75% |
| Dean Bradley vs Eddy | 63–61 | 50.81% |
| Dean Bradley vs Paul | 83–33 | 71.55% |
| Dean Bradley vs Feng | 58–58 | 50.00% |
| Dean Bradley vs Claudio | 59–54 | 52.21% |
| Dean Bradley vs Steve | 59–48 | 55.14% |
| Dean Bradley vs Lee | 62–39 | 61.39% |
| Dean Bradley vs Lars | 44–53 | 45.36% |
| Dean Bradley vs Lili | 42–52 | 44.68% |
| Dean Bradley vs Nina | 50–37 | 57.47% |
| Dean Bradley vs Jun | 50–25 | 66.67% |
| Dean Bradley vs Jack-8 | 40–34 | 54.05% |
| Dean Bradley vs Azucena | 40–30 | 57.14% |
| Dean Bradley vs Leo | 35–34 | 50.72% |
| Dean Bradley vs Xiaoyu | 31–32 | 49.21% |
| Dean Bradley vs Heihachi | 42–20 | 67.74% |
| Dean Bradley vs Raven | 38–23 | 62.30% |
| Dean Bradley vs Clive | 28–33 | 45.90% |
| Dean Bradley vs Anna | 26–30 | 46.43% |
| Dean Bradley vs Zafina | 15–35 | 30.00% |
| Dean Bradley vs Leroy | 26–23 | 53.06% |
| Dean Bradley vs Asuka | 17–27 | 38.64% |
| Dean Bradley vs Shaheen | 24–20 | 54.55% |
| Dean Bradley vs Kuma | 14–20 | 41.18% |
| Dean Bradley vs Alisa | 16–14 | 53.33% |
| Dean Bradley vs Lidia | 11–9 | 55.00% |
| Dean Bradley vs Fahkumram | 6–3 | 66.67% |
| Dean Bradley vs Panda | 3–2 | 60.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.