| FortyArcade vs King | 90–49 | 64.75% |
| FortyArcade vs Reina | 50–61 | 45.05% |
| FortyArcade vs Kazuya | 44–59 | 42.72% |
| FortyArcade vs Bryan | 38–44 | 46.34% |
| FortyArcade vs Hwoarang | 39–39 | 50.00% |
| FortyArcade vs Steve | 36–41 | 46.75% |
| FortyArcade vs Jin | 40–36 | 52.63% |
| FortyArcade vs Dragunov | 44–30 | 59.46% |
| FortyArcade vs Law | 34–37 | 47.89% |
| FortyArcade vs Lili | 23–47 | 32.86% |
| FortyArcade vs Azucena | 26–38 | 40.62% |
| FortyArcade vs Eddy | 30–34 | 46.88% |
| FortyArcade vs Lee | 31–28 | 52.54% |
| FortyArcade vs Paul | 21–30 | 41.18% |
| FortyArcade vs Jun | 18–30 | 37.50% |
| FortyArcade vs Yoshimitsu | 24–23 | 51.06% |
| FortyArcade vs Xiaoyu | 22–24 | 47.83% |
| FortyArcade vs Lars | 20–26 | 43.48% |
| FortyArcade vs Asuka | 21–24 | 46.67% |
| FortyArcade vs Victor | 16–23 | 41.03% |
| FortyArcade vs Raven | 15–21 | 41.67% |
| FortyArcade vs Miary Zo | 15–17 | 46.88% |
| FortyArcade vs Leo | 9–21 | 30.00% |
| FortyArcade vs Lidia | 13–17 | 43.33% |
| FortyArcade vs Feng | 13–16 | 44.83% |
| FortyArcade vs Alisa | 12–12 | 50.00% |
| FortyArcade vs Leroy | 11–13 | 45.83% |
| FortyArcade vs Jack-8 | 8–13 | 38.10% |
| FortyArcade vs Devil Jin | 10–11 | 47.62% |
| FortyArcade vs Nina | 10–11 | 47.62% |
| FortyArcade vs Kuma | 11–6 | 64.71% |
| FortyArcade vs Claudio | 7–5 | 58.33% |
| FortyArcade vs Armor King | 5–6 | 45.45% |
| FortyArcade vs Zafina | 4–4 | 50.00% |
| FortyArcade vs Anna | 5–1 | 83.33% |
| FortyArcade vs Shaheen | 0–5 | 0.00% |
| FortyArcade vs Panda | 4–1 | 80.00% |
| FortyArcade vs Heihachi | 3–2 | 60.00% |
| FortyArcade vs Fahkumram | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.