| YoungLocus375 vs King | 29–17 | 63.04% |
| YoungLocus375 vs Law | 31–9 | 77.50% |
| YoungLocus375 vs Kazuya | 32–8 | 80.00% |
| YoungLocus375 vs Steve | 18–9 | 66.67% |
| YoungLocus375 vs Hwoarang | 20–4 | 83.33% |
| YoungLocus375 vs Asuka | 17–5 | 77.27% |
| YoungLocus375 vs Eddy | 16–6 | 72.73% |
| YoungLocus375 vs Yoshimitsu | 15–6 | 71.43% |
| YoungLocus375 vs Azucena | 12–9 | 57.14% |
| YoungLocus375 vs Dragunov | 11–9 | 55.00% |
| YoungLocus375 vs Xiaoyu | 7–9 | 43.75% |
| YoungLocus375 vs Lidia | 11–5 | 68.75% |
| YoungLocus375 vs Lili | 12–3 | 80.00% |
| YoungLocus375 vs Reina | 14–1 | 93.33% |
| YoungLocus375 vs Victor | 10–5 | 66.67% |
| YoungLocus375 vs Leo | 11–3 | 78.57% |
| YoungLocus375 vs Jun | 9–5 | 64.29% |
| YoungLocus375 vs Jin | 9–4 | 69.23% |
| YoungLocus375 vs Bryan | 9–3 | 75.00% |
| YoungLocus375 vs Clive | 8–3 | 72.73% |
| YoungLocus375 vs Raven | 5–5 | 50.00% |
| YoungLocus375 vs Heihachi | 7–3 | 70.00% |
| YoungLocus375 vs Leroy | 5–2 | 71.43% |
| YoungLocus375 vs Anna | 5–2 | 71.43% |
| YoungLocus375 vs Fahkumram | 4–3 | 57.14% |
| YoungLocus375 vs Paul | 5–1 | 83.33% |
| YoungLocus375 vs Jack-8 | 6–0 | 100.00% |
| YoungLocus375 vs Lars | 5–1 | 83.33% |
| YoungLocus375 vs Nina | 5–1 | 83.33% |
| YoungLocus375 vs Zafina | 5–1 | 83.33% |
| YoungLocus375 vs Miary Zo | 1–5 | 16.67% |
| YoungLocus375 vs Devil Jin | 3–2 | 60.00% |
| YoungLocus375 vs Feng | 3–2 | 60.00% |
| YoungLocus375 vs Claudio | 3–2 | 60.00% |
| YoungLocus375 vs Armor King | 4–1 | 80.00% |
| YoungLocus375 vs Alisa | 2–2 | 50.00% |
| YoungLocus375 vs Lee | 4–0 | 100.00% |
| YoungLocus375 vs Kuma | 2–1 | 66.67% |
| YoungLocus375 vs Panda | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.