| NormalRarity vs King | 37–38 | 49.33% |
| NormalRarity vs Reina | 33–34 | 49.25% |
| NormalRarity vs Kazuya | 31–30 | 50.82% |
| NormalRarity vs Hwoarang | 22–32 | 40.74% |
| NormalRarity vs Jin | 23–29 | 44.23% |
| NormalRarity vs Steve | 24–19 | 55.81% |
| NormalRarity vs Eddy | 12–31 | 27.91% |
| NormalRarity vs Lili | 10–27 | 27.03% |
| NormalRarity vs Bryan | 14–19 | 42.42% |
| NormalRarity vs Dragunov | 14–18 | 43.75% |
| NormalRarity vs Paul | 17–13 | 56.67% |
| NormalRarity vs Feng | 11–19 | 36.67% |
| NormalRarity vs Law | 16–13 | 55.17% |
| NormalRarity vs Asuka | 20–9 | 68.97% |
| NormalRarity vs Nina | 16–11 | 59.26% |
| NormalRarity vs Yoshimitsu | 8–18 | 30.77% |
| NormalRarity vs Jun | 10–16 | 38.46% |
| NormalRarity vs Jack-8 | 16–8 | 66.67% |
| NormalRarity vs Lee | 11–11 | 50.00% |
| NormalRarity vs Azucena | 12–10 | 54.55% |
| NormalRarity vs Leo | 10–11 | 47.62% |
| NormalRarity vs Xiaoyu | 11–9 | 55.00% |
| NormalRarity vs Lars | 5–12 | 29.41% |
| NormalRarity vs Raven | 6–11 | 35.29% |
| NormalRarity vs Fahkumram | 6–9 | 40.00% |
| NormalRarity vs Anna | 11–3 | 78.57% |
| NormalRarity vs Alisa | 6–7 | 46.15% |
| NormalRarity vs Kuma | 4–9 | 30.77% |
| NormalRarity vs Leroy | 6–7 | 46.15% |
| NormalRarity vs Zafina | 7–5 | 58.33% |
| NormalRarity vs Victor | 4–8 | 33.33% |
| NormalRarity vs Heihachi | 4–8 | 33.33% |
| NormalRarity vs Claudio | 3–8 | 27.27% |
| NormalRarity vs Devil Jin | 2–8 | 20.00% |
| NormalRarity vs Armor King | 5–3 | 62.50% |
| NormalRarity vs Shaheen | 2–3 | 40.00% |
| NormalRarity vs Lidia | 2–2 | 50.00% |
| NormalRarity vs Miary Zo | 1–2 | 33.33% |
| NormalRarity vs Clive | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.