| SPEDPLAY5 vs King | 72–39 | 64.86% |
| SPEDPLAY5 vs Kazuya | 54–55 | 49.54% |
| SPEDPLAY5 vs Reina | 50–58 | 46.30% |
| SPEDPLAY5 vs Jin | 50–55 | 47.62% |
| SPEDPLAY5 vs Steve | 42–48 | 46.67% |
| SPEDPLAY5 vs Law | 51–35 | 59.30% |
| SPEDPLAY5 vs Yoshimitsu | 43–41 | 51.19% |
| SPEDPLAY5 vs Bryan | 44–37 | 54.32% |
| SPEDPLAY5 vs Lili | 30–41 | 42.25% |
| SPEDPLAY5 vs Hwoarang | 30–36 | 45.45% |
| SPEDPLAY5 vs Azucena | 31–21 | 59.62% |
| SPEDPLAY5 vs Dragunov | 25–25 | 50.00% |
| SPEDPLAY5 vs Victor | 25–25 | 50.00% |
| SPEDPLAY5 vs Asuka | 21–28 | 42.86% |
| SPEDPLAY5 vs Feng | 26–23 | 53.06% |
| SPEDPLAY5 vs Xiaoyu | 24–24 | 50.00% |
| SPEDPLAY5 vs Paul | 32–15 | 68.09% |
| SPEDPLAY5 vs Jun | 17–30 | 36.17% |
| SPEDPLAY5 vs Armor King | 25–22 | 53.19% |
| SPEDPLAY5 vs Alisa | 21–24 | 46.67% |
| SPEDPLAY5 vs Lee | 29–16 | 64.44% |
| SPEDPLAY5 vs Devil Jin | 26–18 | 59.09% |
| SPEDPLAY5 vs Lars | 18–20 | 47.37% |
| SPEDPLAY5 vs Jack-8 | 18–18 | 50.00% |
| SPEDPLAY5 vs Raven | 18–10 | 64.29% |
| SPEDPLAY5 vs Eddy | 11–17 | 39.29% |
| SPEDPLAY5 vs Leo | 16–11 | 59.26% |
| SPEDPLAY5 vs Lidia | 12–14 | 46.15% |
| SPEDPLAY5 vs Nina | 13–12 | 52.00% |
| SPEDPLAY5 vs Heihachi | 13–10 | 56.52% |
| SPEDPLAY5 vs Kuma | 9–13 | 40.91% |
| SPEDPLAY5 vs Leroy | 12–10 | 54.55% |
| SPEDPLAY5 vs Shaheen | 6–8 | 42.86% |
| SPEDPLAY5 vs Claudio | 3–8 | 27.27% |
| SPEDPLAY5 vs Zafina | 2–8 | 20.00% |
| SPEDPLAY5 vs Panda | 5–3 | 62.50% |
| SPEDPLAY5 vs Clive | 3–2 | 60.00% |
| SPEDPLAY5 vs Fahkumram | 2–2 | 50.00% |
| SPEDPLAY5 vs Anna | 2–1 | 66.67% |
| SPEDPLAY5 vs Miary Zo | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.