| Omega_Dawg513 vs Miary Zo | 20–16 | 55.56% |
| Omega_Dawg513 vs Armor King | 21–14 | 60.00% |
| Omega_Dawg513 vs Bryan | 24–10 | 70.59% |
| Omega_Dawg513 vs King | 16–16 | 50.00% |
| Omega_Dawg513 vs Jin | 21–11 | 65.62% |
| Omega_Dawg513 vs Reina | 9–15 | 37.50% |
| Omega_Dawg513 vs Steve | 13–7 | 65.00% |
| Omega_Dawg513 vs Kazuya | 8–11 | 42.11% |
| Omega_Dawg513 vs Azucena | 12–6 | 66.67% |
| Omega_Dawg513 vs Yoshimitsu | 7–9 | 43.75% |
| Omega_Dawg513 vs Law | 7–8 | 46.67% |
| Omega_Dawg513 vs Dragunov | 4–10 | 28.57% |
| Omega_Dawg513 vs Victor | 9–5 | 64.29% |
| Omega_Dawg513 vs Heihachi | 7–7 | 50.00% |
| Omega_Dawg513 vs Hwoarang | 7–6 | 53.85% |
| Omega_Dawg513 vs Feng | 8–5 | 61.54% |
| Omega_Dawg513 vs Lili | 6–7 | 46.15% |
| Omega_Dawg513 vs Paul | 1–11 | 8.33% |
| Omega_Dawg513 vs Lars | 6–6 | 50.00% |
| Omega_Dawg513 vs Alisa | 6–6 | 50.00% |
| Omega_Dawg513 vs Eddy | 5–7 | 41.67% |
| Omega_Dawg513 vs Lee | 5–5 | 50.00% |
| Omega_Dawg513 vs Jun | 4–5 | 44.44% |
| Omega_Dawg513 vs Devil Jin | 4–4 | 50.00% |
| Omega_Dawg513 vs Clive | 6–2 | 75.00% |
| Omega_Dawg513 vs Fahkumram | 4–4 | 50.00% |
| Omega_Dawg513 vs Lidia | 4–3 | 57.14% |
| Omega_Dawg513 vs Xiaoyu | 2–4 | 33.33% |
| Omega_Dawg513 vs Shaheen | 4–2 | 66.67% |
| Omega_Dawg513 vs Leroy | 2–4 | 33.33% |
| Omega_Dawg513 vs Claudio | 2–3 | 40.00% |
| Omega_Dawg513 vs Nina | 3–2 | 60.00% |
| Omega_Dawg513 vs Anna | 1–4 | 20.00% |
| Omega_Dawg513 vs Jack-8 | 0–4 | 0.00% |
| Omega_Dawg513 vs Asuka | 1–3 | 25.00% |
| Omega_Dawg513 vs Leo | 0–4 | 0.00% |
| Omega_Dawg513 vs Panda | 2–2 | 50.00% |
| Omega_Dawg513 vs Kuma | 1–2 | 33.33% |
| Omega_Dawg513 vs Raven | 1–2 | 33.33% |
| Omega_Dawg513 vs Zafina | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.