| Epicattack12 vs King | 74–110 | 40.22% |
| Epicattack12 vs Jin | 71–72 | 49.65% |
| Epicattack12 vs Law | 76–64 | 54.29% |
| Epicattack12 vs Kazuya | 62–73 | 45.93% |
| Epicattack12 vs Bryan | 56–59 | 48.70% |
| Epicattack12 vs Reina | 46–62 | 42.59% |
| Epicattack12 vs Steve | 56–50 | 52.83% |
| Epicattack12 vs Eddy | 50–49 | 50.51% |
| Epicattack12 vs Hwoarang | 44–52 | 45.83% |
| Epicattack12 vs Lili | 54–38 | 58.70% |
| Epicattack12 vs Heihachi | 47–42 | 52.81% |
| Epicattack12 vs Jun | 41–45 | 47.67% |
| Epicattack12 vs Paul | 40–38 | 51.28% |
| Epicattack12 vs Xiaoyu | 39–37 | 51.32% |
| Epicattack12 vs Dragunov | 25–46 | 35.21% |
| Epicattack12 vs Lars | 34–35 | 49.28% |
| Epicattack12 vs Yoshimitsu | 27–40 | 40.30% |
| Epicattack12 vs Fahkumram | 34–30 | 53.12% |
| Epicattack12 vs Asuka | 42–19 | 68.85% |
| Epicattack12 vs Azucena | 27–29 | 48.21% |
| Epicattack12 vs Victor | 26–23 | 53.06% |
| Epicattack12 vs Nina | 23–25 | 47.92% |
| Epicattack12 vs Clive | 25–22 | 53.19% |
| Epicattack12 vs Leroy | 22–23 | 48.89% |
| Epicattack12 vs Lee | 19–25 | 43.18% |
| Epicattack12 vs Lidia | 22–21 | 51.16% |
| Epicattack12 vs Feng | 21–19 | 52.50% |
| Epicattack12 vs Leo | 21–17 | 55.26% |
| Epicattack12 vs Jack-8 | 20–16 | 55.56% |
| Epicattack12 vs Devil Jin | 18–17 | 51.43% |
| Epicattack12 vs Raven | 19–16 | 54.29% |
| Epicattack12 vs Alisa | 15–16 | 48.39% |
| Epicattack12 vs Kuma | 17–8 | 68.00% |
| Epicattack12 vs Anna | 8–14 | 36.36% |
| Epicattack12 vs Armor King | 8–10 | 44.44% |
| Epicattack12 vs Claudio | 5–12 | 29.41% |
| Epicattack12 vs Shaheen | 6–6 | 50.00% |
| Epicattack12 vs Panda | 4–4 | 50.00% |
| Epicattack12 vs Zafina | 1–4 | 20.00% |
| Epicattack12 vs Miary Zo | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.