| Mishima Ryo vs Jin | 57–93 | 38.00% |
| Mishima Ryo vs King | 50–87 | 36.50% |
| Mishima Ryo vs Kazuya | 49–86 | 36.30% |
| Mishima Ryo vs Reina | 67–67 | 50.00% |
| Mishima Ryo vs Steve | 58–68 | 46.03% |
| Mishima Ryo vs Hwoarang | 43–40 | 51.81% |
| Mishima Ryo vs Bryan | 35–48 | 42.17% |
| Mishima Ryo vs Paul | 35–47 | 42.68% |
| Mishima Ryo vs Yoshimitsu | 23–41 | 35.94% |
| Mishima Ryo vs Asuka | 23–41 | 35.94% |
| Mishima Ryo vs Azucena | 26–37 | 41.27% |
| Mishima Ryo vs Law | 25–37 | 40.32% |
| Mishima Ryo vs Lili | 25–36 | 40.98% |
| Mishima Ryo vs Dragunov | 21–40 | 34.43% |
| Mishima Ryo vs Devil Jin | 16–39 | 29.09% |
| Mishima Ryo vs Eddy | 18–29 | 38.30% |
| Mishima Ryo vs Lee | 22–22 | 50.00% |
| Mishima Ryo vs Jun | 18–26 | 40.91% |
| Mishima Ryo vs Leo | 17–23 | 42.50% |
| Mishima Ryo vs Nina | 21–19 | 52.50% |
| Mishima Ryo vs Xiaoyu | 19–20 | 48.72% |
| Mishima Ryo vs Feng | 18–21 | 46.15% |
| Mishima Ryo vs Victor | 13–24 | 35.14% |
| Mishima Ryo vs Leroy | 17–17 | 50.00% |
| Mishima Ryo vs Alisa | 13–20 | 39.39% |
| Mishima Ryo vs Shaheen | 14–15 | 48.28% |
| Mishima Ryo vs Jack-8 | 9–19 | 32.14% |
| Mishima Ryo vs Raven | 18–10 | 64.29% |
| Mishima Ryo vs Claudio | 13–14 | 48.15% |
| Mishima Ryo vs Lars | 11–15 | 42.31% |
| Mishima Ryo vs Kuma | 10–12 | 45.45% |
| Mishima Ryo vs Zafina | 10–10 | 50.00% |
| Mishima Ryo vs Armor King | 7–12 | 36.84% |
| Mishima Ryo vs Lidia | 6–9 | 40.00% |
| Mishima Ryo vs Heihachi | 6–5 | 54.55% |
| Mishima Ryo vs Fahkumram | 3–5 | 37.50% |
| Mishima Ryo vs Panda | 4–2 | 66.67% |
| Mishima Ryo vs Miary Zo | 2–4 | 33.33% |
| Mishima Ryo vs Clive | 1–3 | 25.00% |
| Mishima Ryo vs Anna | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.