| Ghostload vs Jin | 122–158 | 43.57% |
| Ghostload vs King | 75–147–1 | 33.78% |
| Ghostload vs Kazuya | 104–118 | 46.85% |
| Ghostload vs Reina | 99–117 | 45.83% |
| Ghostload vs Steve | 83–116 | 41.71% |
| Ghostload vs Heihachi | 92–101 | 47.67% |
| Ghostload vs Bryan | 67–104 | 39.18% |
| Ghostload vs Eddy | 41–129 | 24.12% |
| Ghostload vs Hwoarang | 65–99 | 39.63% |
| Ghostload vs Law | 54–106 | 33.75% |
| Ghostload vs Azucena | 48–95 | 33.57% |
| Ghostload vs Lidia | 66–69 | 48.89% |
| Ghostload vs Jun | 41–78 | 34.45% |
| Ghostload vs Victor | 32–77 | 29.36% |
| Ghostload vs Leo | 39–58 | 40.21% |
| Ghostload vs Lars | 23–73 | 23.96% |
| Ghostload vs Asuka | 33–62 | 34.74% |
| Ghostload vs Nina | 30–64 | 31.91% |
| Ghostload vs Lili | 23–69 | 25.00% |
| Ghostload vs Lee | 23–67 | 25.56% |
| Ghostload vs Yoshimitsu | 28–60 | 31.82% |
| Ghostload vs Dragunov | 28–57 | 32.94% |
| Ghostload vs Devil Jin | 24–51 | 32.00% |
| Ghostload vs Paul | 31–41 | 43.06% |
| Ghostload vs Xiaoyu | 16–51 | 23.88% |
| Ghostload vs Armor King | 23–40 | 36.51% |
| Ghostload vs Feng | 23–37 | 38.33% |
| Ghostload vs Raven | 22–36 | 37.93% |
| Ghostload vs Leroy | 23–34 | 40.35% |
| Ghostload vs Jack-8 | 16–39 | 29.09% |
| Ghostload vs Alisa | 19–36 | 34.55% |
| Ghostload vs Claudio | 16–36 | 30.77% |
| Ghostload vs Clive | 14–37 | 27.45% |
| Ghostload vs Zafina | 14–19 | 42.42% |
| Ghostload vs Shaheen | 7–15 | 31.82% |
| Ghostload vs Kuma | 1–21 | 4.55% |
| Ghostload vs Panda | 3–10 | 23.08% |
| Ghostload vs Anna | 3–2 | 60.00% |
| Ghostload vs Fahkumram | 1–3 | 25.00% |
| Ghostload vs Miary Zo | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.