| Taktishun vs King | 130–131 | 49.81% |
| Taktishun vs Kazuya | 107–135 | 44.21% |
| Taktishun vs Jin | 91–99 | 47.89% |
| Taktishun vs Eddy | 88–67 | 56.77% |
| Taktishun vs Law | 64–82–1 | 43.84% |
| Taktishun vs Bryan | 59–84–1 | 41.26% |
| Taktishun vs Reina | 69–75 | 47.92% |
| Taktishun vs Dragunov | 65–71 | 47.79% |
| Taktishun vs Steve | 60–71 | 45.80% |
| Taktishun vs Hwoarang | 58–72 | 44.62% |
| Taktishun vs Jun | 51–71 | 41.80% |
| Taktishun vs Lili | 51–70 | 42.15% |
| Taktishun vs Armor King | 41–75 | 35.34% |
| Taktishun vs Yoshimitsu | 48–64 | 42.86% |
| Taktishun vs Paul | 50–59 | 45.87% |
| Taktishun vs Asuka | 53–39 | 57.61% |
| Taktishun vs Xiaoyu | 37–48 | 43.53% |
| Taktishun vs Lars | 36–48 | 42.86% |
| Taktishun vs Lee | 33–50 | 39.76% |
| Taktishun vs Victor | 32–46 | 41.03% |
| Taktishun vs Azucena | 30–47 | 38.96% |
| Taktishun vs Feng | 28–42 | 40.00% |
| Taktishun vs Leo | 29–39 | 42.65% |
| Taktishun vs Devil Jin | 23–41 | 35.94% |
| Taktishun vs Heihachi | 24–36 | 40.00% |
| Taktishun vs Lidia | 20–38 | 34.48% |
| Taktishun vs Leroy | 25–32 | 43.86% |
| Taktishun vs Raven | 20–29 | 40.82% |
| Taktishun vs Alisa | 18–24 | 42.86% |
| Taktishun vs Fahkumram | 14–27 | 34.15% |
| Taktishun vs Jack-8 | 15–22 | 40.54% |
| Taktishun vs Nina | 13–22 | 37.14% |
| Taktishun vs Kuma | 16–19 | 45.71% |
| Taktishun vs Shaheen | 10–20 | 33.33% |
| Taktishun vs Anna | 6–23 | 20.69% |
| Taktishun vs Claudio | 14–12 | 53.85% |
| Taktishun vs Zafina | 7–17 | 29.17% |
| Taktishun vs Clive | 9–13 | 40.91% |
| Taktishun vs Panda | 8–11 | 42.11% |
| Taktishun vs Miary Zo | 2–7 | 22.22% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.