| Dying like MK1 vs Clive | 35–36 | 49.30% |
| Dying like MK1 vs Reina | 25–7 | 78.12% |
| Dying like MK1 vs Heihachi | 16–16 | 50.00% |
| Dying like MK1 vs Eddy | 20–9 | 68.97% |
| Dying like MK1 vs Hwoarang | 12–9 | 57.14% |
| Dying like MK1 vs King | 8–12 | 40.00% |
| Dying like MK1 vs Steve | 10–10 | 50.00% |
| Dying like MK1 vs Fahkumram | 11–9 | 55.00% |
| Dying like MK1 vs Nina | 9–9 | 50.00% |
| Dying like MK1 vs Kazuya | 9–7 | 56.25% |
| Dying like MK1 vs Dragunov | 9–7 | 56.25% |
| Dying like MK1 vs Lars | 10–5 | 66.67% |
| Dying like MK1 vs Alisa | 7–8 | 46.67% |
| Dying like MK1 vs Lee | 10–5 | 66.67% |
| Dying like MK1 vs Jin | 2–12 | 14.29% |
| Dying like MK1 vs Jun | 11–3 | 78.57% |
| Dying like MK1 vs Devil Jin | 7–6 | 53.85% |
| Dying like MK1 vs Lili | 8–5 | 61.54% |
| Dying like MK1 vs Victor | 9–4 | 69.23% |
| Dying like MK1 vs Lidia | 5–8 | 38.46% |
| Dying like MK1 vs Bryan | 4–8 | 33.33% |
| Dying like MK1 vs Feng | 6–6 | 50.00% |
| Dying like MK1 vs Azucena | 5–7 | 41.67% |
| Dying like MK1 vs Xiaoyu | 6–5 | 54.55% |
| Dying like MK1 vs Asuka | 6–5 | 54.55% |
| Dying like MK1 vs Leo | 5–6 | 45.45% |
| Dying like MK1 vs Yoshimitsu | 4–5 | 44.44% |
| Dying like MK1 vs Leroy | 5–4 | 55.56% |
| Dying like MK1 vs Panda | 5–3 | 62.50% |
| Dying like MK1 vs Zafina | 6–2 | 75.00% |
| Dying like MK1 vs Claudio | 2–5 | 28.57% |
| Dying like MK1 vs Paul | 4–2 | 66.67% |
| Dying like MK1 vs Armor King | 2–4 | 33.33% |
| Dying like MK1 vs Law | 1–4 | 20.00% |
| Dying like MK1 vs Jack-8 | 4–1 | 80.00% |
| Dying like MK1 vs Raven | 2–3 | 40.00% |
| Dying like MK1 vs Shaheen | 1–2 | 33.33% |
| Dying like MK1 vs Anna | 0–2 | 0.00% |
| Dying like MK1 vs Kuma | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.