| KLYPTODOG vs King | 182–113 | 61.69% |
| KLYPTODOG vs Jin | 137–149 | 47.90% |
| KLYPTODOG vs Bryan | 154–129 | 54.42% |
| KLYPTODOG vs Kazuya | 170–108 | 61.15% |
| KLYPTODOG vs Steve | 152–114 | 57.14% |
| KLYPTODOG vs Hwoarang | 127–108 | 54.04% |
| KLYPTODOG vs Heihachi | 108–126 | 46.15% |
| KLYPTODOG vs Reina | 85–133 | 38.99% |
| KLYPTODOG vs Law | 118–94 | 55.66% |
| KLYPTODOG vs Dragunov | 105–97–1 | 51.98% |
| KLYPTODOG vs Yoshimitsu | 127–74 | 63.18% |
| KLYPTODOG vs Lili | 131–70 | 65.17% |
| KLYPTODOG vs Asuka | 112–66 | 62.92% |
| KLYPTODOG vs Devil Jin | 95–79 | 54.60% |
| KLYPTODOG vs Lars | 90–76 | 54.22% |
| KLYPTODOG vs Armor King | 94–69 | 57.67% |
| KLYPTODOG vs Lee | 101–61 | 62.35% |
| KLYPTODOG vs Paul | 88–72 | 55.00% |
| KLYPTODOG vs Xiaoyu | 80–59 | 57.55% |
| KLYPTODOG vs Azucena | 68–68 | 50.00% |
| KLYPTODOG vs Jack-8 | 61–70 | 46.56% |
| KLYPTODOG vs Nina | 89–40 | 68.99% |
| KLYPTODOG vs Fahkumram | 66–63 | 51.16% |
| KLYPTODOG vs Claudio | 60–67 | 47.24% |
| KLYPTODOG vs Jun | 81–46 | 63.78% |
| KLYPTODOG vs Victor | 52–75 | 40.94% |
| KLYPTODOG vs Lidia | 45–73–1 | 38.14% |
| KLYPTODOG vs Feng | 58–60 | 49.15% |
| KLYPTODOG vs Leo | 68–43 | 61.26% |
| KLYPTODOG vs Alisa | 69–35–2 | 66.35% |
| KLYPTODOG vs Raven | 61–44 | 58.10% |
| KLYPTODOG vs Eddy | 64–40 | 61.54% |
| KLYPTODOG vs Zafina | 67–36 | 65.05% |
| KLYPTODOG vs Leroy | 42–55 | 43.30% |
| KLYPTODOG vs Clive | 35–56 | 38.46% |
| KLYPTODOG vs Kuma | 43–41 | 51.19% |
| KLYPTODOG vs Anna | 49–31 | 61.25% |
| KLYPTODOG vs Shaheen | 32–25 | 56.14% |
| KLYPTODOG vs Miary Zo | 15–32 | 31.91% |
| KLYPTODOG vs Panda | 23–16 | 58.97% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.