| criticalblow vs Jin | 32–41 | 43.84% |
| criticalblow vs Reina | 37–34 | 52.11% |
| criticalblow vs King | 29–40 | 42.03% |
| criticalblow vs Kazuya | 34–27 | 55.74% |
| criticalblow vs Bryan | 23–36 | 38.98% |
| criticalblow vs Hwoarang | 29–26 | 52.73% |
| criticalblow vs Steve | 21–24 | 46.67% |
| criticalblow vs Lili | 15–27 | 35.71% |
| criticalblow vs Law | 12–26 | 31.58% |
| criticalblow vs Azucena | 17–21 | 44.74% |
| criticalblow vs Jun | 17–18 | 48.57% |
| criticalblow vs Leo | 24–9 | 72.73% |
| criticalblow vs Yoshimitsu | 18–14 | 56.25% |
| criticalblow vs Heihachi | 20–11 | 64.52% |
| criticalblow vs Dragunov | 12–17 | 41.38% |
| criticalblow vs Eddy | 16–12 | 57.14% |
| criticalblow vs Lars | 12–15 | 44.44% |
| criticalblow vs Lee | 13–13 | 50.00% |
| criticalblow vs Victor | 11–13 | 45.83% |
| criticalblow vs Leroy | 10–13 | 43.48% |
| criticalblow vs Paul | 12–10 | 54.55% |
| criticalblow vs Alisa | 10–11 | 47.62% |
| criticalblow vs Asuka | 8–11 | 42.11% |
| criticalblow vs Lidia | 10–8 | 55.56% |
| criticalblow vs Devil Jin | 7–9 | 43.75% |
| criticalblow vs Xiaoyu | 8–6 | 57.14% |
| criticalblow vs Raven | 7–7 | 50.00% |
| criticalblow vs Armor King | 9–5 | 64.29% |
| criticalblow vs Nina | 10–3 | 76.92% |
| criticalblow vs Clive | 6–7 | 46.15% |
| criticalblow vs Jack-8 | 5–7 | 41.67% |
| criticalblow vs Claudio | 2–10 | 16.67% |
| criticalblow vs Kuma | 5–7 | 41.67% |
| criticalblow vs Feng | 4–6 | 40.00% |
| criticalblow vs Fahkumram | 6–4 | 60.00% |
| criticalblow vs Shaheen | 3–4 | 42.86% |
| criticalblow vs Zafina | 1–6 | 14.29% |
| criticalblow vs Panda | 1–0 | 100.00% |
| criticalblow vs Anna | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.