| AzKiNGvAmP vs King | 151–100 | 60.16% |
| AzKiNGvAmP vs Kazuya | 106–123 | 46.29% |
| AzKiNGvAmP vs Steve | 111–93 | 54.41% |
| AzKiNGvAmP vs Hwoarang | 91–111 | 45.05% |
| AzKiNGvAmP vs Bryan | 105–96 | 52.24% |
| AzKiNGvAmP vs Jin | 82–114 | 41.84% |
| AzKiNGvAmP vs Yoshimitsu | 103–82 | 55.68% |
| AzKiNGvAmP vs Law | 81–98 | 45.25% |
| AzKiNGvAmP vs Reina | 68–88 | 43.59% |
| AzKiNGvAmP vs Lars | 75–78 | 49.02% |
| AzKiNGvAmP vs Lili | 68–80 | 45.95% |
| AzKiNGvAmP vs Paul | 76–62 | 55.07% |
| AzKiNGvAmP vs Xiaoyu | 67–62 | 51.94% |
| AzKiNGvAmP vs Asuka | 60–64 | 48.39% |
| AzKiNGvAmP vs Feng | 55–65 | 45.83% |
| AzKiNGvAmP vs Lee | 48–70 | 40.68% |
| AzKiNGvAmP vs Dragunov | 54–63 | 46.15% |
| AzKiNGvAmP vs Nina | 72–40 | 64.29% |
| AzKiNGvAmP vs Victor | 56–56 | 50.00% |
| AzKiNGvAmP vs Jun | 42–65 | 39.25% |
| AzKiNGvAmP vs Azucena | 63–43 | 59.43% |
| AzKiNGvAmP vs Alisa | 37–52 | 41.57% |
| AzKiNGvAmP vs Leroy | 56–33 | 62.92% |
| AzKiNGvAmP vs Eddy | 46–42 | 52.27% |
| AzKiNGvAmP vs Clive | 34–50 | 40.48% |
| AzKiNGvAmP vs Raven | 38–45 | 45.78% |
| AzKiNGvAmP vs Devil Jin | 39–40 | 49.37% |
| AzKiNGvAmP vs Leo | 30–41 | 42.25% |
| AzKiNGvAmP vs Heihachi | 30–34 | 46.88% |
| AzKiNGvAmP vs Jack-8 | 31–27 | 53.45% |
| AzKiNGvAmP vs Claudio | 31–22 | 58.49% |
| AzKiNGvAmP vs Zafina | 26–23 | 53.06% |
| AzKiNGvAmP vs Shaheen | 26–16 | 61.90% |
| AzKiNGvAmP vs Kuma | 17–25 | 40.48% |
| AzKiNGvAmP vs Lidia | 17–17 | 50.00% |
| AzKiNGvAmP vs Armor King | 11–18 | 37.93% |
| AzKiNGvAmP vs Fahkumram | 11–13 | 45.83% |
| AzKiNGvAmP vs Panda | 10–13 | 43.48% |
| AzKiNGvAmP vs Anna | 7–9 | 43.75% |
| AzKiNGvAmP vs Miary Zo | 3–6 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.