| TheCuddleMonsta vs King | 45–17 | 72.58% |
| TheCuddleMonsta vs Fahkumram | 41–20 | 67.21% |
| TheCuddleMonsta vs Jin | 34–24 | 58.62% |
| TheCuddleMonsta vs Kazuya | 29–9 | 76.32% |
| TheCuddleMonsta vs Reina | 24–11 | 68.57% |
| TheCuddleMonsta vs Hwoarang | 22–12 | 64.71% |
| TheCuddleMonsta vs Law | 28–5 | 84.85% |
| TheCuddleMonsta vs Steve | 19–10 | 65.52% |
| TheCuddleMonsta vs Dragunov | 12–14 | 46.15% |
| TheCuddleMonsta vs Azucena | 19–6 | 76.00% |
| TheCuddleMonsta vs Yoshimitsu | 16–8 | 66.67% |
| TheCuddleMonsta vs Jun | 15–5–2 | 75.00% |
| TheCuddleMonsta vs Eddy | 15–6 | 71.43% |
| TheCuddleMonsta vs Feng | 13–6 | 68.42% |
| TheCuddleMonsta vs Heihachi | 8–11 | 42.11% |
| TheCuddleMonsta vs Clive | 15–3 | 83.33% |
| TheCuddleMonsta vs Lili | 15–2 | 88.24% |
| TheCuddleMonsta vs Nina | 16–1 | 94.12% |
| TheCuddleMonsta vs Lars | 9–5 | 64.29% |
| TheCuddleMonsta vs Victor | 10–4 | 71.43% |
| TheCuddleMonsta vs Anna | 13–1 | 92.86% |
| TheCuddleMonsta vs Bryan | 12–1 | 92.31% |
| TheCuddleMonsta vs Devil Jin | 12–1 | 92.31% |
| TheCuddleMonsta vs Lidia | 5–8 | 38.46% |
| TheCuddleMonsta vs Paul | 8–3 | 72.73% |
| TheCuddleMonsta vs Leroy | 6–5 | 54.55% |
| TheCuddleMonsta vs Raven | 8–3 | 72.73% |
| TheCuddleMonsta vs Asuka | 3–6–1 | 33.33% |
| TheCuddleMonsta vs Xiaoyu | 6–3 | 66.67% |
| TheCuddleMonsta vs Claudio | 2–7 | 22.22% |
| TheCuddleMonsta vs Alisa | 8–0 | 100.00% |
| TheCuddleMonsta vs Lee | 5–2 | 71.43% |
| TheCuddleMonsta vs Shaheen | 4–2 | 66.67% |
| TheCuddleMonsta vs Kuma | 5–1 | 83.33% |
| TheCuddleMonsta vs Jack-8 | 2–3 | 40.00% |
| TheCuddleMonsta vs Panda | 3–2 | 60.00% |
| TheCuddleMonsta vs Zafina | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.