| Deputy Micoo vs King | 8–1 | 88.89% |
| Deputy Micoo vs Jin | 9–0 | 100.00% |
| Deputy Micoo vs Xiaoyu | 4–1 | 80.00% |
| Deputy Micoo vs Paul | 3–1 | 75.00% |
| Deputy Micoo vs Yoshimitsu | 4–0 | 100.00% |
| Deputy Micoo vs Bryan | 4–0 | 100.00% |
| Deputy Micoo vs Leo | 4–0 | 100.00% |
| Deputy Micoo vs Kazuya | 3–0 | 100.00% |
| Deputy Micoo vs Steve | 3–0 | 100.00% |
| Deputy Micoo vs Lidia | 1–2 | 33.33% |
| Deputy Micoo vs Devil Jin | 2–0 | 100.00% |
| Deputy Micoo vs Lee | 2–0 | 100.00% |
| Deputy Micoo vs Jun | 2–0 | 100.00% |
| Deputy Micoo vs Reina | 2–0 | 100.00% |
| Deputy Micoo vs Law | 1–0 | 100.00% |
| Deputy Micoo vs Dragunov | 1–0 | 100.00% |
| Deputy Micoo vs Lars | 1–0 | 100.00% |
| Deputy Micoo vs Alisa | 1–0 | 100.00% |
| Deputy Micoo vs Clive | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.