| JabIntoPanic vs King | 81–78 | 50.94% |
| JabIntoPanic vs Bryan | 61–58 | 51.26% |
| JabIntoPanic vs Jin | 60–55 | 52.17% |
| JabIntoPanic vs Dragunov | 39–57 | 40.62% |
| JabIntoPanic vs Kazuya | 40–47 | 45.98% |
| JabIntoPanic vs Law | 53–30 | 63.86% |
| JabIntoPanic vs Paul | 33–49 | 40.24% |
| JabIntoPanic vs Fahkumram | 41–37 | 52.56% |
| JabIntoPanic vs Steve | 28–37 | 43.08% |
| JabIntoPanic vs Heihachi | 31–30 | 50.82% |
| JabIntoPanic vs Victor | 30–26 | 53.57% |
| JabIntoPanic vs Yoshimitsu | 13–40 | 24.53% |
| JabIntoPanic vs Hwoarang | 22–29 | 43.14% |
| JabIntoPanic vs Armor King | 25–25 | 50.00% |
| JabIntoPanic vs Asuka | 20–29 | 40.82% |
| JabIntoPanic vs Devil Jin | 20–29 | 40.82% |
| JabIntoPanic vs Lili | 20–18 | 52.63% |
| JabIntoPanic vs Reina | 12–26 | 31.58% |
| JabIntoPanic vs Alisa | 11–25 | 30.56% |
| JabIntoPanic vs Nina | 17–18 | 48.57% |
| JabIntoPanic vs Jun | 13–19 | 40.62% |
| JabIntoPanic vs Lee | 15–16 | 48.39% |
| JabIntoPanic vs Feng | 12–18 | 40.00% |
| JabIntoPanic vs Anna | 15–12 | 55.56% |
| JabIntoPanic vs Eddy | 13–12 | 52.00% |
| JabIntoPanic vs Clive | 10–15 | 40.00% |
| JabIntoPanic vs Lars | 11–8 | 57.89% |
| JabIntoPanic vs Claudio | 11–8 | 57.89% |
| JabIntoPanic vs Xiaoyu | 8–9 | 47.06% |
| JabIntoPanic vs Jack-8 | 8–9 | 47.06% |
| JabIntoPanic vs Azucena | 7–10 | 41.18% |
| JabIntoPanic vs Kuma | 7–7 | 50.00% |
| JabIntoPanic vs Lidia | 6–5 | 54.55% |
| JabIntoPanic vs Shaheen | 4–3 | 57.14% |
| JabIntoPanic vs Zafina | 3–4 | 42.86% |
| JabIntoPanic vs Leroy | 6–1 | 85.71% |
| JabIntoPanic vs Panda | 2–4 | 33.33% |
| JabIntoPanic vs Leo | 1–2 | 33.33% |
| JabIntoPanic vs Miary Zo | 0–3 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.