| NLG | Izumi vs Jin | 64–56 | 53.33% |
| NLG | Izumi vs Armor King | 48–59 | 44.86% |
| NLG | Izumi vs Steve | 38–30 | 55.88% |
| NLG | Izumi vs Reina | 34–34 | 50.00% |
| NLG | Izumi vs Kazuya | 30–34 | 46.88% |
| NLG | Izumi vs Dragunov | 28–32 | 46.67% |
| NLG | Izumi vs Bryan | 31–26 | 54.39% |
| NLG | Izumi vs Lili | 18–31 | 36.73% |
| NLG | Izumi vs King | 23–21 | 52.27% |
| NLG | Izumi vs Heihachi | 19–24 | 44.19% |
| NLG | Izumi vs Hwoarang | 25–16 | 60.98% |
| NLG | Izumi vs Yoshimitsu | 25–14 | 64.10% |
| NLG | Izumi vs Lars | 18–16 | 52.94% |
| NLG | Izumi vs Claudio | 15–19 | 44.12% |
| NLG | Izumi vs Clive | 12–22 | 35.29% |
| NLG | Izumi vs Devil Jin | 14–15 | 48.28% |
| NLG | Izumi vs Law | 6–21 | 22.22% |
| NLG | Izumi vs Jun | 14–13 | 51.85% |
| NLG | Izumi vs Paul | 14–12 | 53.85% |
| NLG | Izumi vs Asuka | 10–16 | 38.46% |
| NLG | Izumi vs Lee | 12–13 | 48.00% |
| NLG | Izumi vs Fahkumram | 13–12 | 52.00% |
| NLG | Izumi vs Victor | 16–8 | 66.67% |
| NLG | Izumi vs Azucena | 16–7 | 69.57% |
| NLG | Izumi vs Xiaoyu | 10–11 | 47.62% |
| NLG | Izumi vs Eddy | 17–4 | 80.95% |
| NLG | Izumi vs Anna | 13–7 | 65.00% |
| NLG | Izumi vs Miary Zo | 12–7 | 63.16% |
| NLG | Izumi vs Alisa | 9–8 | 52.94% |
| NLG | Izumi vs Feng | 8–7 | 53.33% |
| NLG | Izumi vs Shaheen | 5–9 | 35.71% |
| NLG | Izumi vs Leroy | 8–6 | 57.14% |
| NLG | Izumi vs Lidia | 6–5 | 54.55% |
| NLG | Izumi vs Nina | 1–8 | 11.11% |
| NLG | Izumi vs Jack-8 | 3–5 | 37.50% |
| NLG | Izumi vs Raven | 5–3 | 62.50% |
| NLG | Izumi vs Leo | 3–3 | 50.00% |
| NLG | Izumi vs Panda | 3–3 | 50.00% |
| NLG | Izumi vs Kuma | 4–1 | 80.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.