| DMotel vs King | 2–4 | 33.33% |
| DMotel vs Lars | 2–4 | 33.33% |
| DMotel vs Jin | 3–2 | 60.00% |
| DMotel vs Devil Jin | 2–3 | 40.00% |
| DMotel vs Paul | 2–2 | 50.00% |
| DMotel vs Kazuya | 1–3 | 25.00% |
| DMotel vs Reina | 3–1 | 75.00% |
| DMotel vs Hwoarang | 1–2 | 33.33% |
| DMotel vs Nina | 2–1 | 66.67% |
| DMotel vs Lee | 1–2 | 33.33% |
| DMotel vs Eddy | 0–3 | 0.00% |
| DMotel vs Law | 0–2 | 0.00% |
| DMotel vs Steve | 0–2 | 0.00% |
| DMotel vs Asuka | 0–2 | 0.00% |
| DMotel vs Lili | 2–0 | 100.00% |
| DMotel vs Claudio | 2–0 | 100.00% |
| DMotel vs Azucena | 0–2 | 0.00% |
| DMotel vs Yoshimitsu | 1–0 | 100.00% |
| DMotel vs Dragunov | 0–1 | 0.00% |
| DMotel vs Victor | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.