| HeGaBooBoo vs Reina | 70–66 | 51.47% |
| HeGaBooBoo vs Heihachi | 64–70 | 47.76% |
| HeGaBooBoo vs Kazuya | 60–72 | 45.45% |
| HeGaBooBoo vs Jin | 55–71 | 43.65% |
| HeGaBooBoo vs Bryan | 59–55 | 51.75% |
| HeGaBooBoo vs King | 46–56 | 45.10% |
| HeGaBooBoo vs Steve | 55–38 | 59.14% |
| HeGaBooBoo vs Dragunov | 38–38 | 50.00% |
| HeGaBooBoo vs Lili | 29–37 | 43.94% |
| HeGaBooBoo vs Hwoarang | 32–27 | 54.24% |
| HeGaBooBoo vs Yoshimitsu | 37–21 | 63.79% |
| HeGaBooBoo vs Jun | 22–29 | 43.14% |
| HeGaBooBoo vs Azucena | 24–27 | 47.06% |
| HeGaBooBoo vs Asuka | 26–23 | 53.06% |
| HeGaBooBoo vs Law | 23–24 | 48.94% |
| HeGaBooBoo vs Paul | 19–26 | 42.22% |
| HeGaBooBoo vs Feng | 28–10 | 73.68% |
| HeGaBooBoo vs Lee | 20–18 | 52.63% |
| HeGaBooBoo vs Raven | 17–21 | 44.74% |
| HeGaBooBoo vs Leo | 17–17 | 50.00% |
| HeGaBooBoo vs Victor | 14–18 | 43.75% |
| HeGaBooBoo vs Lidia | 10–21–1 | 32.26% |
| HeGaBooBoo vs Lars | 15–16 | 48.39% |
| HeGaBooBoo vs Xiaoyu | 15–14 | 51.72% |
| HeGaBooBoo vs Devil Jin | 12–17 | 41.38% |
| HeGaBooBoo vs Claudio | 14–15 | 48.28% |
| HeGaBooBoo vs Nina | 6–21 | 22.22% |
| HeGaBooBoo vs Eddy | 10–17 | 37.04% |
| HeGaBooBoo vs Jack-8 | 9–17 | 34.62% |
| HeGaBooBoo vs Clive | 13–10 | 56.52% |
| HeGaBooBoo vs Kuma | 8–12 | 40.00% |
| HeGaBooBoo vs Armor King | 9–11 | 45.00% |
| HeGaBooBoo vs Alisa | 12–7 | 63.16% |
| HeGaBooBoo vs Leroy | 5–12 | 29.41% |
| HeGaBooBoo vs Shaheen | 6–10 | 37.50% |
| HeGaBooBoo vs Zafina | 3–10 | 23.08% |
| HeGaBooBoo vs Panda | 8–2 | 80.00% |
| HeGaBooBoo vs Anna | 3–3 | 50.00% |
| HeGaBooBoo vs Fahkumram | 1–0 | 100.00% |
| HeGaBooBoo vs Miary Zo | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.