| KingCombo97 vs Kazuya | 86–110 | 43.88% |
| KingCombo97 vs King | 106–80–2 | 56.99% |
| KingCombo97 vs Hwoarang | 84–81 | 50.91% |
| KingCombo97 vs Jin | 58–93 | 38.41% |
| KingCombo97 vs Steve | 73–56 | 56.59% |
| KingCombo97 vs Bryan | 63–64 | 49.61% |
| KingCombo97 vs Reina | 70–50 | 58.33% |
| KingCombo97 vs Law | 57–55 | 50.89% |
| KingCombo97 vs Yoshimitsu | 49–58 | 45.79% |
| KingCombo97 vs Dragunov | 45–62 | 42.06% |
| KingCombo97 vs Azucena | 46–58 | 44.23% |
| KingCombo97 vs Eddy | 53–43 | 55.21% |
| KingCombo97 vs Heihachi | 48–46 | 51.06% |
| KingCombo97 vs Lili | 51–38 | 57.30% |
| KingCombo97 vs Lee | 55–34 | 61.80% |
| KingCombo97 vs Raven | 43–45 | 48.86% |
| KingCombo97 vs Lidia | 45–39 | 53.57% |
| KingCombo97 vs Paul | 45–37 | 54.88% |
| KingCombo97 vs Lars | 38–37 | 50.67% |
| KingCombo97 vs Xiaoyu | 32–39 | 45.07% |
| KingCombo97 vs Jun | 30–37–1 | 44.78% |
| KingCombo97 vs Leo | 40–26 | 60.61% |
| KingCombo97 vs Feng | 31–34 | 47.69% |
| KingCombo97 vs Devil Jin | 27–34 | 44.26% |
| KingCombo97 vs Nina | 32–26 | 55.17% |
| KingCombo97 vs Asuka | 26–29 | 47.27% |
| KingCombo97 vs Victor | 19–36 | 34.55% |
| KingCombo97 vs Alisa | 35–12 | 74.47% |
| KingCombo97 vs Shaheen | 18–28 | 39.13% |
| KingCombo97 vs Kuma | 20–23 | 46.51% |
| KingCombo97 vs Jack-8 | 17–25 | 40.48% |
| KingCombo97 vs Leroy | 16–21 | 43.24% |
| KingCombo97 vs Anna | 18–15 | 54.55% |
| KingCombo97 vs Fahkumram | 12–17 | 41.38% |
| KingCombo97 vs Claudio | 7–21 | 25.00% |
| KingCombo97 vs Zafina | 16–12 | 57.14% |
| KingCombo97 vs Armor King | 8–11 | 42.11% |
| KingCombo97 vs Panda | 3–7 | 30.00% |
| KingCombo97 vs Clive | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.