Name history
STIV7BUGEYEEJ20 | |
TOASAMOALARS!!! | |
SAMOANLARS!!! | |
ZENZEN | |
ILUVYOULARS | |
LARSILUVU | |
MICHAELSHAXSON | |
STIEVERYTIME | |
ANAHAZ3LMYBOLO |
STIV7BUGEYEEJ20 vs Bryan | 129–56 | 69.73% |
STIV7BUGEYEEJ20 vs Jin | 100–75 | 57.14% |
STIV7BUGEYEEJ20 vs Kazuya | 101–74 | 57.71% |
STIV7BUGEYEEJ20 vs King | 59–102 | 36.65% |
STIV7BUGEYEEJ20 vs Steve | 79–77 | 50.64% |
STIV7BUGEYEEJ20 vs Hwoarang | 73–76 | 48.99% |
STIV7BUGEYEEJ20 vs Paul | 67–64 | 51.15% |
STIV7BUGEYEEJ20 vs Yoshimitsu | 48–75 | 39.02% |
STIV7BUGEYEEJ20 vs Dragunov | 54–48 | 52.94% |
STIV7BUGEYEEJ20 vs Law | 40–54 | 42.55% |
STIV7BUGEYEEJ20 vs Lee | 44–43 | 50.57% |
STIV7BUGEYEEJ20 vs Devil Jin | 35–47 | 42.68% |
STIV7BUGEYEEJ20 vs Feng | 46–35 | 56.79% |
STIV7BUGEYEEJ20 vs Reina | 46–32 | 58.97% |
STIV7BUGEYEEJ20 vs Lili | 40–27 | 59.70% |
STIV7BUGEYEEJ20 vs Lars | 34–32 | 51.52% |
STIV7BUGEYEEJ20 vs Jun | 37–29 | 56.06% |
STIV7BUGEYEEJ20 vs Victor | 44–20 | 68.75% |
STIV7BUGEYEEJ20 vs Alisa | 30–23 | 56.60% |
STIV7BUGEYEEJ20 vs Nina | 23–26 | 46.94% |
STIV7BUGEYEEJ20 vs Asuka | 23–25 | 47.92% |
STIV7BUGEYEEJ20 vs Leo | 21–26 | 44.68% |
STIV7BUGEYEEJ20 vs Jack-8 | 22–24 | 47.83% |
STIV7BUGEYEEJ20 vs Xiaoyu | 18–26 | 40.91% |
STIV7BUGEYEEJ20 vs Raven | 19–19 | 50.00% |
STIV7BUGEYEEJ20 vs Azucena | 16–20 | 44.44% |
STIV7BUGEYEEJ20 vs Heihachi | 12–23 | 34.29% |
STIV7BUGEYEEJ20 vs Kuma | 11–23 | 32.35% |
STIV7BUGEYEEJ20 vs Eddy | 15–17 | 46.88% |
STIV7BUGEYEEJ20 vs Leroy | 14–17 | 45.16% |
STIV7BUGEYEEJ20 vs Lidia | 9–18 | 33.33% |
STIV7BUGEYEEJ20 vs Claudio | 8–12 | 40.00% |
STIV7BUGEYEEJ20 vs Shaheen | 4–11 | 26.67% |
STIV7BUGEYEEJ20 vs Panda | 5–10 | 33.33% |
STIV7BUGEYEEJ20 vs Zafina | 8–4 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.