| Dynamitekidd vs Kazuya | 211–129 | 62.06% |
| Dynamitekidd vs Jin | 189–149 | 55.92% |
| Dynamitekidd vs Bryan | 187–138 | 57.54% |
| Dynamitekidd vs Reina | 170–116 | 59.44% |
| Dynamitekidd vs King | 167–114 | 59.43% |
| Dynamitekidd vs Hwoarang | 145–103 | 58.47% |
| Dynamitekidd vs Clive | 108–119 | 47.58% |
| Dynamitekidd vs Paul | 129–97 | 57.08% |
| Dynamitekidd vs Dragunov | 117–106 | 52.47% |
| Dynamitekidd vs Steve | 122–98–1 | 55.45% |
| Dynamitekidd vs Lee | 105–104 | 50.24% |
| Dynamitekidd vs Law | 92–85 | 51.98% |
| Dynamitekidd vs Yoshimitsu | 88–82 | 51.76% |
| Dynamitekidd vs Lili | 81–75 | 51.92% |
| Dynamitekidd vs Lars | 75–80 | 48.39% |
| Dynamitekidd vs Jun | 87–65 | 57.24% |
| Dynamitekidd vs Nina | 79–61 | 56.43% |
| Dynamitekidd vs Azucena | 66–68 | 49.25% |
| Dynamitekidd vs Xiaoyu | 83–47 | 63.85% |
| Dynamitekidd vs Devil Jin | 71–55 | 56.35% |
| Dynamitekidd vs Jack-8 | 75–45 | 62.50% |
| Dynamitekidd vs Heihachi | 56–60 | 48.28% |
| Dynamitekidd vs Leo | 70–44 | 61.40% |
| Dynamitekidd vs Victor | 55–59 | 48.25% |
| Dynamitekidd vs Asuka | 45–62 | 42.06% |
| Dynamitekidd vs Feng | 54–50 | 51.92% |
| Dynamitekidd vs Raven | 43–59 | 42.16% |
| Dynamitekidd vs Eddy | 49–43 | 53.26% |
| Dynamitekidd vs Leroy | 48–40 | 54.55% |
| Dynamitekidd vs Lidia | 40–48 | 45.45% |
| Dynamitekidd vs Alisa | 39–44 | 46.99% |
| Dynamitekidd vs Claudio | 35–37 | 48.61% |
| Dynamitekidd vs Shaheen | 34–35 | 49.28% |
| Dynamitekidd vs Zafina | 38–24 | 61.29% |
| Dynamitekidd vs Kuma | 29–28 | 50.88% |
| Dynamitekidd vs Anna | 21–27 | 43.75% |
| Dynamitekidd vs Panda | 24–16 | 60.00% |
| Dynamitekidd vs Armor King | 20–9 | 68.97% |
| Dynamitekidd vs Fahkumram | 8–6 | 57.14% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.