| anHELLO vs Armor King | 226–183 | 55.26% |
| anHELLO vs Kazuya | 152–112 | 57.58% |
| anHELLO vs Jin | 144–109 | 56.92% |
| anHELLO vs Bryan | 106–111 | 48.85% |
| anHELLO vs King | 116–85 | 57.71% |
| anHELLO vs Reina | 88–107 | 45.13% |
| anHELLO vs Law | 99–87 | 53.23% |
| anHELLO vs Miary Zo | 72–96 | 42.86% |
| anHELLO vs Paul | 81–84 | 49.09% |
| anHELLO vs Steve | 93–70 | 57.06% |
| anHELLO vs Hwoarang | 57–90 | 38.78% |
| anHELLO vs Lee | 79–67 | 54.11% |
| anHELLO vs Heihachi | 74–71 | 51.03% |
| anHELLO vs Azucena | 70–63 | 52.63% |
| anHELLO vs Yoshimitsu | 59–71 | 45.38% |
| anHELLO vs Dragunov | 60–69 | 46.51% |
| anHELLO vs Fahkumram | 57–72 | 44.19% |
| anHELLO vs Lili | 70–58 | 54.69% |
| anHELLO vs Lars | 38–67 | 36.19% |
| anHELLO vs Jun | 40–56 | 41.67% |
| anHELLO vs Devil Jin | 44–46 | 48.89% |
| anHELLO vs Xiaoyu | 46–43 | 51.69% |
| anHELLO vs Clive | 54–34 | 61.36% |
| anHELLO vs Leo | 35–49 | 41.67% |
| anHELLO vs Jack-8 | 34–44 | 43.59% |
| anHELLO vs Victor | 22–54 | 28.95% |
| anHELLO vs Anna | 32–42 | 43.24% |
| anHELLO vs Nina | 35–34–1 | 50.72% |
| anHELLO vs Feng | 34–35 | 49.28% |
| anHELLO vs Raven | 33–30 | 52.38% |
| anHELLO vs Eddy | 26–35 | 42.62% |
| anHELLO vs Claudio | 27–33 | 45.00% |
| anHELLO vs Asuka | 31–28 | 52.54% |
| anHELLO vs Lidia | 22–34 | 39.29% |
| anHELLO vs Alisa | 20–25 | 44.44% |
| anHELLO vs Shaheen | 19–24 | 44.19% |
| anHELLO vs Leroy | 19–24 | 44.19% |
| anHELLO vs Kuma | 18–16 | 52.94% |
| anHELLO vs Zafina | 8–22 | 26.67% |
| anHELLO vs Panda | 4–13 | 23.53% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.