| Darkflash vs King | 102–85 | 54.55% |
| Darkflash vs Kazuya | 82–84 | 49.40% |
| Darkflash vs Hwoarang | 77–69 | 52.74% |
| Darkflash vs Law | 66–58 | 53.23% |
| Darkflash vs Jin | 74–50 | 59.68% |
| Darkflash vs Reina | 42–69 | 37.84% |
| Darkflash vs Bryan | 57–52 | 52.29% |
| Darkflash vs Steve | 44–47 | 48.35% |
| Darkflash vs Lars | 44–41 | 51.76% |
| Darkflash vs Paul | 50–33 | 60.24% |
| Darkflash vs Yoshimitsu | 33–48 | 40.74% |
| Darkflash vs Clive | 39–39 | 50.00% |
| Darkflash vs Dragunov | 36–34 | 51.43% |
| Darkflash vs Azucena | 39–28 | 58.21% |
| Darkflash vs Lee | 33–32 | 50.77% |
| Darkflash vs Xiaoyu | 29–30 | 49.15% |
| Darkflash vs Jun | 27–32 | 45.76% |
| Darkflash vs Lili | 32–22 | 59.26% |
| Darkflash vs Eddy | 31–23 | 57.41% |
| Darkflash vs Heihachi | 22–32 | 40.74% |
| Darkflash vs Armor King | 36–14 | 72.00% |
| Darkflash vs Asuka | 16–30 | 34.78% |
| Darkflash vs Feng | 26–20 | 56.52% |
| Darkflash vs Alisa | 22–24 | 47.83% |
| Darkflash vs Lidia | 24–20 | 54.55% |
| Darkflash vs Raven | 26–16 | 61.90% |
| Darkflash vs Leroy | 28–13 | 68.29% |
| Darkflash vs Anna | 15–23 | 39.47% |
| Darkflash vs Devil Jin | 19–18 | 51.35% |
| Darkflash vs Claudio | 18–18 | 50.00% |
| Darkflash vs Leo | 14–19 | 42.42% |
| Darkflash vs Jack-8 | 16–15 | 51.61% |
| Darkflash vs Nina | 15–15 | 50.00% |
| Darkflash vs Fahkumram | 14–14 | 50.00% |
| Darkflash vs Victor | 15–8 | 65.22% |
| Darkflash vs Miary Zo | 11–12 | 47.83% |
| Darkflash vs Zafina | 9–13 | 40.91% |
| Darkflash vs Kuma | 6–1 | 85.71% |
| Darkflash vs Shaheen | 2–2 | 50.00% |
| Darkflash vs Panda | 2–2 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.