| SillyAddiction vs Lidia | 33–38 | 46.48% |
| SillyAddiction vs Reina | 40–28 | 58.82% |
| SillyAddiction vs Bryan | 43–22 | 66.15% |
| SillyAddiction vs Steve | 37–26 | 58.73% |
| SillyAddiction vs Dragunov | 32–28 | 53.33% |
| SillyAddiction vs Jin | 36–23 | 61.02% |
| SillyAddiction vs Jun | 33–24 | 57.89% |
| SillyAddiction vs Hwoarang | 30–23 | 56.60% |
| SillyAddiction vs Kazuya | 41–11 | 78.85% |
| SillyAddiction vs Law | 29–22 | 56.86% |
| SillyAddiction vs Paul | 32–13 | 71.11% |
| SillyAddiction vs Lili | 23–19 | 54.76% |
| SillyAddiction vs Azucena | 23–18 | 56.10% |
| SillyAddiction vs King | 19–21 | 47.50% |
| SillyAddiction vs Asuka | 21–19 | 52.50% |
| SillyAddiction vs Xiaoyu | 29–10 | 74.36% |
| SillyAddiction vs Heihachi | 20–19 | 51.28% |
| SillyAddiction vs Anna | 25–12 | 67.57% |
| SillyAddiction vs Yoshimitsu | 13–18 | 41.94% |
| SillyAddiction vs Lee | 14–17 | 45.16% |
| SillyAddiction vs Jack-8 | 15–15 | 50.00% |
| SillyAddiction vs Devil Jin | 18–12 | 60.00% |
| SillyAddiction vs Raven | 17–12 | 58.62% |
| SillyAddiction vs Claudio | 12–16 | 42.86% |
| SillyAddiction vs Feng | 18–8 | 69.23% |
| SillyAddiction vs Lars | 18–8 | 69.23% |
| SillyAddiction vs Victor | 16–10 | 61.54% |
| SillyAddiction vs Alisa | 15–9 | 62.50% |
| SillyAddiction vs Shaheen | 14–7 | 66.67% |
| SillyAddiction vs Eddy | 14–7 | 66.67% |
| SillyAddiction vs Leroy | 10–10 | 50.00% |
| SillyAddiction vs Leo | 15–3 | 83.33% |
| SillyAddiction vs Kuma | 8–6 | 57.14% |
| SillyAddiction vs Zafina | 12–2 | 85.71% |
| SillyAddiction vs Clive | 5–8 | 38.46% |
| SillyAddiction vs Nina | 10–2 | 83.33% |
| SillyAddiction vs Panda | 6–4 | 60.00% |
| SillyAddiction vs Fahkumram | 5–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.