| ghooothikx vs Jin | 216–174 | 55.38% |
| ghooothikx vs Kazuya | 191–151 | 55.85% |
| ghooothikx vs Heihachi | 185–130 | 58.73% |
| ghooothikx vs King | 164–133 | 55.22% |
| ghooothikx vs Reina | 157–102 | 60.62% |
| ghooothikx vs Bryan | 121–96 | 55.76% |
| ghooothikx vs Steve | 125–78–1 | 61.58% |
| ghooothikx vs Hwoarang | 95–82 | 53.67% |
| ghooothikx vs Dragunov | 88–73 | 54.66% |
| ghooothikx vs Paul | 79–75 | 51.30% |
| ghooothikx vs Lili | 64–80 | 44.44% |
| ghooothikx vs Law | 73–67 | 52.14% |
| ghooothikx vs Alisa | 63–53 | 54.31% |
| ghooothikx vs Eddy | 58–58 | 50.00% |
| ghooothikx vs Xiaoyu | 55–59 | 48.25% |
| ghooothikx vs Asuka | 66–44 | 60.00% |
| ghooothikx vs Devil Jin | 69–41 | 62.73% |
| ghooothikx vs Victor | 63–40 | 61.17% |
| ghooothikx vs Yoshimitsu | 52–43 | 54.74% |
| ghooothikx vs Azucena | 52–40 | 56.52% |
| ghooothikx vs Clive | 60–31 | 65.93% |
| ghooothikx vs Jun | 37–50 | 42.53% |
| ghooothikx vs Lee | 44–38 | 53.66% |
| ghooothikx vs Nina | 32–43 | 42.67% |
| ghooothikx vs Feng | 35–29 | 54.69% |
| ghooothikx vs Leo | 26–38 | 40.62% |
| ghooothikx vs Claudio | 37–25 | 59.68% |
| ghooothikx vs Leroy | 32–30 | 51.61% |
| ghooothikx vs Lidia | 30–32 | 48.39% |
| ghooothikx vs Anna | 24–33 | 42.11% |
| ghooothikx vs Kuma | 22–33 | 40.00% |
| ghooothikx vs Armor King | 23–31 | 42.59% |
| ghooothikx vs Fahkumram | 29–22 | 56.86% |
| ghooothikx vs Shaheen | 25–21 | 54.35% |
| ghooothikx vs Jack-8 | 22–19 | 53.66% |
| ghooothikx vs Lars | 12–29 | 29.27% |
| ghooothikx vs Raven | 23–14 | 62.16% |
| ghooothikx vs Panda | 15–19 | 44.12% |
| ghooothikx vs Zafina | 9–15 | 37.50% |
| ghooothikx vs Miary Zo | 7–7 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.