Name history
| deprimir | |
| RST | Prajeet | |
| Prajeet Chapri | |
| Jinwoo | |
| dsapdi24010a;lk | |
| Zedd | |
| GalitSaBading | |
| Ashura |
| deprimir vs Jin | 47–64 | 42.34% |
| deprimir vs Kazuya | 44–57 | 43.56% |
| deprimir vs Dragunov | 36–59 | 37.89% |
| deprimir vs Reina | 43–45 | 48.86% |
| deprimir vs Steve | 35–48 | 42.17% |
| deprimir vs Hwoarang | 35–44 | 44.30% |
| deprimir vs Bryan | 27–51 | 34.62% |
| deprimir vs King | 37–34 | 52.11% |
| deprimir vs Clive | 21–47 | 30.88% |
| deprimir vs Lili | 35–31 | 53.03% |
| deprimir vs Paul | 24–34 | 41.38% |
| deprimir vs Heihachi | 31–27 | 53.45% |
| deprimir vs Yoshimitsu | 22–35 | 38.60% |
| deprimir vs Jun | 25–32 | 43.86% |
| deprimir vs Victor | 29–25 | 53.70% |
| deprimir vs Law | 18–34 | 34.62% |
| deprimir vs Asuka | 12–36 | 25.00% |
| deprimir vs Devil Jin | 19–27 | 41.30% |
| deprimir vs Alisa | 19–25 | 43.18% |
| deprimir vs Lars | 15–20 | 42.86% |
| deprimir vs Xiaoyu | 13–17 | 43.33% |
| deprimir vs Claudio | 16–14 | 53.33% |
| deprimir vs Armor King | 11–19 | 36.67% |
| deprimir vs Lee | 9–20 | 31.03% |
| deprimir vs Feng | 7–19 | 26.92% |
| deprimir vs Azucena | 8–15 | 34.78% |
| deprimir vs Anna | 10–13 | 43.48% |
| deprimir vs Fahkumram | 9–13 | 40.91% |
| deprimir vs Nina | 7–13 | 35.00% |
| deprimir vs Eddy | 3–17 | 15.00% |
| deprimir vs Shaheen | 9–10 | 47.37% |
| deprimir vs Leroy | 5–10 | 33.33% |
| deprimir vs Jack-8 | 5–8 | 38.46% |
| deprimir vs Zafina | 5–8 | 38.46% |
| deprimir vs Lidia | 7–5 | 58.33% |
| deprimir vs Leo | 5–5 | 50.00% |
| deprimir vs Kuma | 1–7 | 12.50% |
| deprimir vs Raven | 2–4 | 33.33% |
| deprimir vs Miary Zo | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.