| AJT/KAITO_sama vs Kazuya | 158–189 | 45.53% |
| AJT/KAITO_sama vs Jin | 151–141–1 | 51.71% |
| AJT/KAITO_sama vs Hwoarang | 126–143 | 46.84% |
| AJT/KAITO_sama vs King | 116–134 | 46.40% |
| AJT/KAITO_sama vs Reina | 107–88 | 54.87% |
| AJT/KAITO_sama vs Paul | 82–101 | 44.81% |
| AJT/KAITO_sama vs Bryan | 82–95 | 46.33% |
| AJT/KAITO_sama vs Law | 90–82 | 52.33% |
| AJT/KAITO_sama vs Dragunov | 87–74 | 54.04% |
| AJT/KAITO_sama vs Steve | 65–74 | 46.76% |
| AJT/KAITO_sama vs Yoshimitsu | 64–67 | 48.85% |
| AJT/KAITO_sama vs Lee | 57–70 | 44.88% |
| AJT/KAITO_sama vs Asuka | 49–77 | 38.89% |
| AJT/KAITO_sama vs Feng | 67–58 | 53.60% |
| AJT/KAITO_sama vs Jun | 70–53 | 56.91% |
| AJT/KAITO_sama vs Devil Jin | 50–71 | 41.32% |
| AJT/KAITO_sama vs Xiaoyu | 59–59 | 50.00% |
| AJT/KAITO_sama vs Eddy | 46–59 | 43.81% |
| AJT/KAITO_sama vs Lili | 50–53 | 48.54% |
| AJT/KAITO_sama vs Azucena | 39–55 | 41.49% |
| AJT/KAITO_sama vs Heihachi | 53–39 | 57.61% |
| AJT/KAITO_sama vs Lars | 37–46 | 44.58% |
| AJT/KAITO_sama vs Nina | 33–49 | 40.24% |
| AJT/KAITO_sama vs Alisa | 31–46 | 40.26% |
| AJT/KAITO_sama vs Jack-8 | 25–46 | 35.21% |
| AJT/KAITO_sama vs Victor | 27–41 | 39.71% |
| AJT/KAITO_sama vs Clive | 21–46 | 31.34% |
| AJT/KAITO_sama vs Leroy | 37–28 | 56.92% |
| AJT/KAITO_sama vs Raven | 38–27 | 58.46% |
| AJT/KAITO_sama vs Leo | 29–23 | 55.77% |
| AJT/KAITO_sama vs Claudio | 19–25 | 43.18% |
| AJT/KAITO_sama vs Lidia | 19–25 | 43.18% |
| AJT/KAITO_sama vs Fahkumram | 15–26 | 36.59% |
| AJT/KAITO_sama vs Shaheen | 17–22 | 43.59% |
| AJT/KAITO_sama vs Kuma | 22–14 | 61.11% |
| AJT/KAITO_sama vs Zafina | 8–25 | 24.24% |
| AJT/KAITO_sama vs Anna | 17–15 | 53.12% |
| AJT/KAITO_sama vs Panda | 4–5 | 44.44% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.