| Vicious Dao vs King | 87–133 | 39.55% |
| Vicious Dao vs Jin | 92–88 | 51.11% |
| Vicious Dao vs Kazuya | 63–99 | 38.89% |
| Vicious Dao vs Bryan | 68–91 | 42.77% |
| Vicious Dao vs Steve | 57–86 | 39.86% |
| Vicious Dao vs Law | 65–74 | 46.76% |
| Vicious Dao vs Hwoarang | 56–80 | 41.18% |
| Vicious Dao vs Heihachi | 67–67 | 50.00% |
| Vicious Dao vs Armor King | 48–81 | 37.21% |
| Vicious Dao vs Fahkumram | 58–63 | 47.93% |
| Vicious Dao vs Azucena | 53–61 | 46.49% |
| Vicious Dao vs Lili | 50–57 | 46.73% |
| Vicious Dao vs Dragunov | 42–63 | 40.00% |
| Vicious Dao vs Reina | 52–53 | 49.52% |
| Vicious Dao vs Eddy | 32–63 | 33.68% |
| Vicious Dao vs Lee | 38–50 | 43.18% |
| Vicious Dao vs Paul | 46–40 | 53.49% |
| Vicious Dao vs Yoshimitsu | 27–39 | 40.91% |
| Vicious Dao vs Xiaoyu | 39–26 | 60.00% |
| Vicious Dao vs Asuka | 33–32 | 50.77% |
| Vicious Dao vs Raven | 32–31 | 50.79% |
| Vicious Dao vs Lars | 30–32 | 48.39% |
| Vicious Dao vs Jun | 30–32 | 48.39% |
| Vicious Dao vs Devil Jin | 30–28 | 51.72% |
| Vicious Dao vs Leo | 27–30 | 47.37% |
| Vicious Dao vs Nina | 28–29 | 49.12% |
| Vicious Dao vs Victor | 26–24 | 52.00% |
| Vicious Dao vs Clive | 16–32 | 33.33% |
| Vicious Dao vs Leroy | 23–24 | 48.94% |
| Vicious Dao vs Lidia | 22–25 | 46.81% |
| Vicious Dao vs Feng | 18–28 | 39.13% |
| Vicious Dao vs Alisa | 12–27 | 30.77% |
| Vicious Dao vs Jack-8 | 18–19 | 48.65% |
| Vicious Dao vs Anna | 20–17 | 54.05% |
| Vicious Dao vs Claudio | 8–19 | 29.63% |
| Vicious Dao vs Zafina | 13–14 | 48.15% |
| Vicious Dao vs Miary Zo | 17–10 | 62.96% |
| Vicious Dao vs Shaheen | 7–10 | 41.18% |
| Vicious Dao vs Kuma | 11–6 | 64.71% |
| Vicious Dao vs Panda | 6–7 | 46.15% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.