| BigBrainImp vs Clive | 59–51 | 53.64% |
| BigBrainImp vs Kazuya | 62–30 | 67.39% |
| BigBrainImp vs King | 44–34 | 56.41% |
| BigBrainImp vs Hwoarang | 40–27 | 59.70% |
| BigBrainImp vs Jin | 36–28 | 56.25% |
| BigBrainImp vs Reina | 40–23 | 63.49% |
| BigBrainImp vs Eddy | 31–32 | 49.21% |
| BigBrainImp vs Dragunov | 31–28 | 52.54% |
| BigBrainImp vs Bryan | 29–27 | 51.79% |
| BigBrainImp vs Steve | 28–23 | 54.90% |
| BigBrainImp vs Lili | 31–18 | 63.27% |
| BigBrainImp vs Kuma | 27–16 | 62.79% |
| BigBrainImp vs Jun | 23–20 | 53.49% |
| BigBrainImp vs Azucena | 21–20 | 51.22% |
| BigBrainImp vs Paul | 20–12 | 62.50% |
| BigBrainImp vs Law | 17–15 | 53.12% |
| BigBrainImp vs Leroy | 20–11 | 64.52% |
| BigBrainImp vs Lee | 19–10 | 65.52% |
| BigBrainImp vs Asuka | 11–17 | 39.29% |
| BigBrainImp vs Victor | 17–11 | 60.71% |
| BigBrainImp vs Xiaoyu | 15–12 | 55.56% |
| BigBrainImp vs Nina | 18–9 | 66.67% |
| BigBrainImp vs Lidia | 10–16 | 38.46% |
| BigBrainImp vs Armor King | 12–11 | 52.17% |
| BigBrainImp vs Yoshimitsu | 9–13 | 40.91% |
| BigBrainImp vs Raven | 10–12 | 45.45% |
| BigBrainImp vs Lars | 11–9 | 55.00% |
| BigBrainImp vs Leo | 16–3 | 84.21% |
| BigBrainImp vs Jack-8 | 8–10 | 44.44% |
| BigBrainImp vs Devil Jin | 10–8 | 55.56% |
| BigBrainImp vs Alisa | 8–10 | 44.44% |
| BigBrainImp vs Heihachi | 8–7 | 53.33% |
| BigBrainImp vs Fahkumram | 9–6 | 60.00% |
| BigBrainImp vs Feng | 11–3 | 78.57% |
| BigBrainImp vs Claudio | 7–6 | 53.85% |
| BigBrainImp vs Shaheen | 11–0 | 100.00% |
| BigBrainImp vs Zafina | 4–5 | 44.44% |
| BigBrainImp vs Miary Zo | 4–5 | 44.44% |
| BigBrainImp vs Anna | 5–1 | 83.33% |
| BigBrainImp vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.