| Motionless vs King | 11–14 | 44.00% |
| Motionless vs Yoshimitsu | 5–3 | 62.50% |
| Motionless vs Reina | 6–2 | 75.00% |
| Motionless vs Asuka | 3–4 | 42.86% |
| Motionless vs Eddy | 3–4 | 42.86% |
| Motionless vs Anna | 3–3 | 50.00% |
| Motionless vs Paul | 2–3 | 40.00% |
| Motionless vs Azucena | 2–3 | 40.00% |
| Motionless vs Armor King | 2–3 | 40.00% |
| Motionless vs Kazuya | 2–2 | 50.00% |
| Motionless vs Steve | 0–4 | 0.00% |
| Motionless vs Law | 1–2 | 33.33% |
| Motionless vs Bryan | 2–1 | 66.67% |
| Motionless vs Raven | 0–3 | 0.00% |
| Motionless vs Hwoarang | 0–2 | 0.00% |
| Motionless vs Xiaoyu | 0–2 | 0.00% |
| Motionless vs Lili | 0–2 | 0.00% |
| Motionless vs Dragunov | 0–2 | 0.00% |
| Motionless vs Leo | 0–2 | 0.00% |
| Motionless vs Shaheen | 0–2 | 0.00% |
| Motionless vs Victor | 1–1 | 50.00% |
| Motionless vs Lidia | 2–0 | 100.00% |
| Motionless vs Clive | 1–1 | 50.00% |
| Motionless vs Devil Jin | 1–0 | 100.00% |
| Motionless vs Fahkumram | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.