| EddievsJason vs Law | 53–56 | 48.62% |
| EddievsJason vs Hwoarang | 54–39 | 58.06% |
| EddievsJason vs King | 42–47 | 47.19% |
| EddievsJason vs Kazuya | 35–52 | 40.23% |
| EddievsJason vs Steve | 39–42 | 48.15% |
| EddievsJason vs Jin | 32–38 | 45.71% |
| EddievsJason vs Lars | 32–33 | 49.23% |
| EddievsJason vs Armor King | 32–33 | 49.23% |
| EddievsJason vs Eddy | 46–15 | 75.41% |
| EddievsJason vs Reina | 22–31 | 41.51% |
| EddievsJason vs Jun | 22–29 | 43.14% |
| EddievsJason vs Heihachi | 30–19 | 61.22% |
| EddievsJason vs Dragunov | 15–29 | 34.09% |
| EddievsJason vs Fahkumram | 26–15 | 63.41% |
| EddievsJason vs Bryan | 16–23 | 41.03% |
| EddievsJason vs Azucena | 21–18 | 53.85% |
| EddievsJason vs Feng | 23–15 | 60.53% |
| EddievsJason vs Lili | 18–20 | 47.37% |
| EddievsJason vs Xiaoyu | 19–18 | 51.35% |
| EddievsJason vs Asuka | 19–15 | 55.88% |
| EddievsJason vs Lidia | 21–12 | 63.64% |
| EddievsJason vs Yoshimitsu | 18–14 | 56.25% |
| EddievsJason vs Lee | 17–14 | 54.84% |
| EddievsJason vs Victor | 12–16 | 42.86% |
| EddievsJason vs Clive | 10–17 | 37.04% |
| EddievsJason vs Nina | 14–11 | 56.00% |
| EddievsJason vs Jack-8 | 11–12 | 47.83% |
| EddievsJason vs Alisa | 11–12 | 47.83% |
| EddievsJason vs Miary Zo | 10–13 | 43.48% |
| EddievsJason vs Raven | 12–10 | 54.55% |
| EddievsJason vs Paul | 9–10 | 47.37% |
| EddievsJason vs Devil Jin | 5–12 | 29.41% |
| EddievsJason vs Leroy | 12–5 | 70.59% |
| EddievsJason vs Anna | 5–12 | 29.41% |
| EddievsJason vs Leo | 6–7 | 46.15% |
| EddievsJason vs Shaheen | 6–6 | 50.00% |
| EddievsJason vs Kuma | 6–6 | 50.00% |
| EddievsJason vs Panda | 6–5 | 54.55% |
| EddievsJason vs Zafina | 4–1 | 80.00% |
| EddievsJason vs Claudio | 1–3 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.