| FullXMetal96 vs Steve | 5–2 | 71.43% |
| FullXMetal96 vs Victor | 3–1 | 75.00% |
| FullXMetal96 vs Heihachi | 4–0 | 100.00% |
| FullXMetal96 vs Yoshimitsu | 2–1 | 66.67% |
| FullXMetal96 vs Jun | 1–2 | 33.33% |
| FullXMetal96 vs Reina | 2–1 | 66.67% |
| FullXMetal96 vs Armor King | 2–1 | 66.67% |
| FullXMetal96 vs Bryan | 2–0 | 100.00% |
| FullXMetal96 vs Kazuya | 2–0 | 100.00% |
| FullXMetal96 vs Dragunov | 2–0 | 100.00% |
| FullXMetal96 vs Lee | 0–2 | 0.00% |
| FullXMetal96 vs Azucena | 0–2 | 0.00% |
| FullXMetal96 vs Lidia | 2–0 | 100.00% |
| FullXMetal96 vs Paul | 1–0 | 100.00% |
| FullXMetal96 vs Jin | 1–0 | 100.00% |
| FullXMetal96 vs Lili | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.