| iLoveBewbs vs Kazuya | 20–13 | 60.61% |
| iLoveBewbs vs Paul | 4–17 | 19.05% |
| iLoveBewbs vs King | 11–9 | 55.00% |
| iLoveBewbs vs Jin | 7–12 | 36.84% |
| iLoveBewbs vs Steve | 9–9 | 50.00% |
| iLoveBewbs vs Reina | 10–3 | 76.92% |
| iLoveBewbs vs Lili | 10–2 | 83.33% |
| iLoveBewbs vs Dragunov | 6–5 | 54.55% |
| iLoveBewbs vs Lars | 7–4 | 63.64% |
| iLoveBewbs vs Yoshimitsu | 6–3 | 66.67% |
| iLoveBewbs vs Asuka | 5–4 | 55.56% |
| iLoveBewbs vs Feng | 3–6 | 33.33% |
| iLoveBewbs vs Nina | 3–6 | 33.33% |
| iLoveBewbs vs Clive | 6–3 | 66.67% |
| iLoveBewbs vs Jun | 6–2 | 75.00% |
| iLoveBewbs vs Victor | 3–5 | 37.50% |
| iLoveBewbs vs Eddy | 3–5 | 37.50% |
| iLoveBewbs vs Bryan | 3–4 | 42.86% |
| iLoveBewbs vs Leo | 1–6 | 14.29% |
| iLoveBewbs vs Hwoarang | 4–2 | 66.67% |
| iLoveBewbs vs Lee | 2–3 | 40.00% |
| iLoveBewbs vs Law | 2–2 | 50.00% |
| iLoveBewbs vs Devil Jin | 4–0 | 100.00% |
| iLoveBewbs vs Kuma | 2–2 | 50.00% |
| iLoveBewbs vs Heihachi | 3–1 | 75.00% |
| iLoveBewbs vs Xiaoyu | 2–1 | 66.67% |
| iLoveBewbs vs Alisa | 1–2 | 33.33% |
| iLoveBewbs vs Leroy | 2–1 | 66.67% |
| iLoveBewbs vs Lidia | 2–1 | 66.67% |
| iLoveBewbs vs Jack-8 | 2–0 | 100.00% |
| iLoveBewbs vs Claudio | 2–0 | 100.00% |
| iLoveBewbs vs Shaheen | 0–1 | 0.00% |
| iLoveBewbs vs Panda | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.