VIBEX vs King | 6–9 | 40.00% |
VIBEX vs Dragunov | 6–6 | 50.00% |
VIBEX vs Steve | 8–3 | 72.73% |
VIBEX vs Jin | 7–0 | 100.00% |
VIBEX vs Clive | 3–4 | 42.86% |
VIBEX vs Eddy | 3–3 | 50.00% |
VIBEX vs Law | 5–0 | 100.00% |
VIBEX vs Kazuya | 3–2 | 60.00% |
VIBEX vs Asuka | 3–2 | 60.00% |
VIBEX vs Paul | 0–3 | 0.00% |
VIBEX vs Feng | 1–2 | 33.33% |
VIBEX vs Leo | 1–2 | 33.33% |
VIBEX vs Claudio | 2–1 | 66.67% |
VIBEX vs Yoshimitsu | 2–0 | 100.00% |
VIBEX vs Devil Jin | 0–2 | 0.00% |
VIBEX vs Lili | 0–2 | 0.00% |
VIBEX vs Xiaoyu | 1–0 | 100.00% |
VIBEX vs Alisa | 0–1 | 0.00% |
VIBEX vs Lee | 1–0 | 100.00% |
VIBEX vs Leroy | 1–0 | 100.00% |
VIBEX vs Reina | 1–0 | 100.00% |
VIBEX vs Victor | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.