| GoW_Nathan vs Kazuya | 41–73 | 35.96% |
| GoW_Nathan vs Law | 55–46 | 54.46% |
| GoW_Nathan vs Jin | 30–55 | 35.29% |
| GoW_Nathan vs Hwoarang | 38–41 | 48.10% |
| GoW_Nathan vs King | 45–32 | 58.44% |
| GoW_Nathan vs Steve | 35–30 | 53.85% |
| GoW_Nathan vs Reina | 25–40 | 38.46% |
| GoW_Nathan vs Clive | 32–32 | 50.00% |
| GoW_Nathan vs Jun | 34–24 | 58.62% |
| GoW_Nathan vs Heihachi | 20–34 | 37.04% |
| GoW_Nathan vs Yoshimitsu | 24–25 | 48.98% |
| GoW_Nathan vs Dragunov | 27–22 | 55.10% |
| GoW_Nathan vs Bryan | 17–30 | 36.17% |
| GoW_Nathan vs Lili | 17–23 | 42.50% |
| GoW_Nathan vs Paul | 15–19 | 44.12% |
| GoW_Nathan vs Lee | 13–20 | 39.39% |
| GoW_Nathan vs Azucena | 20–12 | 62.50% |
| GoW_Nathan vs Devil Jin | 13–18 | 41.94% |
| GoW_Nathan vs Nina | 17–12 | 58.62% |
| GoW_Nathan vs Xiaoyu | 11–16 | 40.74% |
| GoW_Nathan vs Victor | 11–16 | 40.74% |
| GoW_Nathan vs Lidia | 10–17 | 37.04% |
| GoW_Nathan vs Eddy | 15–11 | 57.69% |
| GoW_Nathan vs Lars | 13–10 | 56.52% |
| GoW_Nathan vs Asuka | 15–6 | 71.43% |
| GoW_Nathan vs Feng | 10–11 | 47.62% |
| GoW_Nathan vs Alisa | 10–11 | 47.62% |
| GoW_Nathan vs Armor King | 10–10 | 50.00% |
| GoW_Nathan vs Claudio | 10–9 | 52.63% |
| GoW_Nathan vs Leroy | 8–11 | 42.11% |
| GoW_Nathan vs Leo | 8–10 | 44.44% |
| GoW_Nathan vs Jack-8 | 4–7 | 36.36% |
| GoW_Nathan vs Raven | 6–5 | 54.55% |
| GoW_Nathan vs Shaheen | 5–4 | 55.56% |
| GoW_Nathan vs Zafina | 5–2 | 71.43% |
| GoW_Nathan vs Fahkumram | 3–4 | 42.86% |
| GoW_Nathan vs Panda | 3–2 | 60.00% |
| GoW_Nathan vs Anna | 2–3 | 40.00% |
| GoW_Nathan vs Miary Zo | 2–3 | 40.00% |
| GoW_Nathan vs Kuma | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.