| Lyoshimitsu vs Kazuya | 191–308 | 38.28% |
| Lyoshimitsu vs Jin | 205–258 | 44.28% |
| Lyoshimitsu vs King | 185–260 | 41.57% |
| Lyoshimitsu vs Dragunov | 118–219 | 35.01% |
| Lyoshimitsu vs Bryan | 120–212 | 36.14% |
| Lyoshimitsu vs Heihachi | 114–170 | 40.14% |
| Lyoshimitsu vs Reina | 124–151 | 45.09% |
| Lyoshimitsu vs Steve | 86–162 | 34.68% |
| Lyoshimitsu vs Law | 85–160 | 34.69% |
| Lyoshimitsu vs Lili | 103–124 | 45.37% |
| Lyoshimitsu vs Paul | 69–148 | 31.80% |
| Lyoshimitsu vs Azucena | 70–102 | 40.70% |
| Lyoshimitsu vs Armor King | 75–93 | 44.64% |
| Lyoshimitsu vs Hwoarang | 60–107 | 35.93% |
| Lyoshimitsu vs Yoshimitsu | 76–81 | 48.41% |
| Lyoshimitsu vs Asuka | 70–85 | 45.16% |
| Lyoshimitsu vs Anna | 61–85 | 41.78% |
| Lyoshimitsu vs Nina | 61–84 | 42.07% |
| Lyoshimitsu vs Xiaoyu | 62–76 | 44.93% |
| Lyoshimitsu vs Jun | 63–67 | 48.46% |
| Lyoshimitsu vs Devil Jin | 57–63 | 47.50% |
| Lyoshimitsu vs Feng | 37–83 | 30.83% |
| Lyoshimitsu vs Alisa | 36–71 | 33.64% |
| Lyoshimitsu vs Lee | 47–58 | 44.76% |
| Lyoshimitsu vs Lars | 46–42 | 52.27% |
| Lyoshimitsu vs Fahkumram | 33–52 | 38.82% |
| Lyoshimitsu vs Leo | 34–46 | 42.50% |
| Lyoshimitsu vs Clive | 24–49 | 32.88% |
| Lyoshimitsu vs Victor | 30–42 | 41.67% |
| Lyoshimitsu vs Eddy | 24–44 | 35.29% |
| Lyoshimitsu vs Lidia | 27–39 | 40.91% |
| Lyoshimitsu vs Jack-8 | 22–39 | 36.07% |
| Lyoshimitsu vs Claudio | 25–33 | 43.10% |
| Lyoshimitsu vs Raven | 24–28 | 46.15% |
| Lyoshimitsu vs Leroy | 19–31 | 38.00% |
| Lyoshimitsu vs Zafina | 14–31 | 31.11% |
| Lyoshimitsu vs Shaheen | 16–22 | 42.11% |
| Lyoshimitsu vs Kuma | 8–19 | 29.63% |
| Lyoshimitsu vs Miary Zo | 4–14 | 22.22% |
| Lyoshimitsu vs Panda | 5–3 | 62.50% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.